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Searched refs:destF (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/OpenGL/common/
DImage.cpp861 float *destF = reinterpret_cast<float*>(dest); in TransferRow() local
865 destF[4 * x + 0] = sourceF[x * 3 + 0]; in TransferRow()
866 destF[4 * x + 1] = sourceF[x * 3 + 1]; in TransferRow()
867 destF[4 * x + 2] = sourceF[x * 3 + 2]; in TransferRow()
868 destF[4 * x + 3] = 1.0f; in TransferRow()
953 sw::half *destF = reinterpret_cast<sw::half*>(dest); in TransferRow() local
955 for(int x = 0; x < width; x++, sourceRGB++, destF += 4) in TransferRow()
957 sourceRGB->toRGB16F(destF); in TransferRow()
958 destF[3] = 1.0f; in TransferRow()
966 sw::half *destF = reinterpret_cast<sw::half*>(dest); in TransferRow() local
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/external/mesa3d/src/mesa/swrast/
Ds_blend.c819 GLfloat (*rgbaF)[4], (*destF)[4]; in blend_general() local
822 destF = (GLfloat (*)[4]) malloc(4 * n * sizeof(GLfloat)); in blend_general()
823 if (!rgbaF || !destF) { in blend_general()
825 free(destF); in blend_general()
841 destF[i][RCOMP] = UBYTE_TO_FLOAT(dest[i][RCOMP]); in blend_general()
842 destF[i][GCOMP] = UBYTE_TO_FLOAT(dest[i][GCOMP]); in blend_general()
843 destF[i][BCOMP] = UBYTE_TO_FLOAT(dest[i][BCOMP]); in blend_general()
844 destF[i][ACOMP] = UBYTE_TO_FLOAT(dest[i][ACOMP]); in blend_general()
848 blend_general_float(ctx, n, mask, rgbaF, destF, chanType); in blend_general()
866 destF[i][RCOMP] = USHORT_TO_FLOAT(dest[i][RCOMP]); in blend_general()
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/external/libvpx/libvpx/vpx_dsp/ppc/
Dinv_txfm_vsx.c535 dest9, destA, destB, destC, destD, destE, destF; in vpx_idct16x16_256_add_vsx() local
593 destE, destF); in vpx_idct16x16_256_add_vsx()
611 PIXEL_ADD_STORE16(src27, src37, destF, 15 * stride); in vpx_idct16x16_256_add_vsx()