Searched refs:destF (Results 1 – 3 of 3) sorted by relevance
/external/swiftshader/src/OpenGL/common/ |
D | Image.cpp | 861 float *destF = reinterpret_cast<float*>(dest); in TransferRow() local 865 destF[4 * x + 0] = sourceF[x * 3 + 0]; in TransferRow() 866 destF[4 * x + 1] = sourceF[x * 3 + 1]; in TransferRow() 867 destF[4 * x + 2] = sourceF[x * 3 + 2]; in TransferRow() 868 destF[4 * x + 3] = 1.0f; in TransferRow() 953 sw::half *destF = reinterpret_cast<sw::half*>(dest); in TransferRow() local 955 for(int x = 0; x < width; x++, sourceRGB++, destF += 4) in TransferRow() 957 sourceRGB->toRGB16F(destF); in TransferRow() 958 destF[3] = 1.0f; in TransferRow() 966 sw::half *destF = reinterpret_cast<sw::half*>(dest); in TransferRow() local [all …]
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/external/mesa3d/src/mesa/swrast/ |
D | s_blend.c | 819 GLfloat (*rgbaF)[4], (*destF)[4]; in blend_general() local 822 destF = (GLfloat (*)[4]) malloc(4 * n * sizeof(GLfloat)); in blend_general() 823 if (!rgbaF || !destF) { in blend_general() 825 free(destF); in blend_general() 841 destF[i][RCOMP] = UBYTE_TO_FLOAT(dest[i][RCOMP]); in blend_general() 842 destF[i][GCOMP] = UBYTE_TO_FLOAT(dest[i][GCOMP]); in blend_general() 843 destF[i][BCOMP] = UBYTE_TO_FLOAT(dest[i][BCOMP]); in blend_general() 844 destF[i][ACOMP] = UBYTE_TO_FLOAT(dest[i][ACOMP]); in blend_general() 848 blend_general_float(ctx, n, mask, rgbaF, destF, chanType); in blend_general() 866 destF[i][RCOMP] = USHORT_TO_FLOAT(dest[i][RCOMP]); in blend_general() [all …]
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/external/libvpx/libvpx/vpx_dsp/ppc/ |
D | inv_txfm_vsx.c | 535 dest9, destA, destB, destC, destD, destE, destF; in vpx_idct16x16_256_add_vsx() local 593 destE, destF); in vpx_idct16x16_256_add_vsx() 611 PIXEL_ADD_STORE16(src27, src37, destF, 15 * stride); in vpx_idct16x16_256_add_vsx()
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