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Searched refs:draw_sprite (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_context.h111 void draw_wide_point_sprites(struct draw_context *draw, boolean draw_sprite);
Ddraw_context.c485 draw_wide_point_sprites(struct draw_context *draw, boolean draw_sprite) in draw_wide_point_sprites() argument
488 draw->pipeline.wide_point_sprites = draw_sprite; in draw_wide_point_sprites()