Searched refs:findByUniqueKey (Results 1 – 9 of 9) sorted by relevance
52 sk_sp<T> findByUniqueKey(const GrUniqueKey& key) { in findByUniqueKey() function146 if (auto buffer = this->findByUniqueKey<GrBuffer>(key)) { in findOrCreatePatternedIndexBuffer()160 if (auto buffer = this->findByUniqueKey<const GrBuffer>(fQuadIndexBufferKey)) { in refQuadIndexBuffer()
283 if (auto buffer = this->findByUniqueKey<GrBuffer>(key)) { in findOrMakeStaticBuffer()436 auto stencil = this->findByUniqueKey<GrStencilAttachment>(sbKey); in attachStencilAttachment()
50 sk_sp<T> findByUniqueKey(const GrUniqueKey& key) { in findByUniqueKey() function143 if (auto buffer = this->findByUniqueKey<GrBuffer>(key)) { in findOrCreatePatternedIndexBuffer()157 if (auto buffer = this->findByUniqueKey<const GrBuffer>(fQuadIndexBufferKey)) { in refQuadIndexBuffer()
291 if (auto buffer = this->findByUniqueKey<GrBuffer>(key)) { in findOrMakeStaticBuffer()444 auto stencil = this->findByUniqueKey<GrStencilAttachment>(sbKey); in attachStencilAttachment()
59 path = resourceProvider->findByUniqueKey<GrPath>(key); in get_gr_path()
257 sk_sp<GrBuffer> cachedVertexBuffer(rp->findByUniqueKey<GrBuffer>(key)); in draw()
517 resourceProvider->findByUniqueKey<GrPathRange>(fGlyphPathsKey); in createGlyphs()