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Searched refs:firstImage (Results 1 – 12 of 12) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/i915/
Di915_texstate.c147 struct gl_texture_image *firstImage; in i915_update_tex_unit() local
169 firstImage = tObj->Image[0][tObj->BaseLevel]; in i915_update_tex_unit()
175 format = translate_texture_format(firstImage->TexFormat, in i915_update_tex_unit()
179 (((firstImage->Height - 1) << MS3_HEIGHT_SHIFT) | in i915_update_tex_unit()
180 ((firstImage->Width - 1) << MS3_WIDTH_SHIFT) | format); in i915_update_tex_unit()
197 ((firstImage->Depth - 1) << MS4_VOLUME_DEPTH_SHIFT)); in i915_update_tex_unit()
263 if (firstImage->TexFormat == MESA_FORMAT_YCBCR || in i915_update_tex_unit()
264 firstImage->TexFormat == MESA_FORMAT_YCBCR_REV) in i915_update_tex_unit()
345 !_mesa_is_pow_two(firstImage->Height)) in i915_update_tex_unit()
363 (_mesa_get_srgb_format_linear(firstImage->TexFormat) != in i915_update_tex_unit()
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Dintel_tex_validate.c51 struct intel_texture_image *firstImage; in intel_finalize_mipmap_tree() local
71 firstImage = intel_texture_image(tObj->Image[0][tObj->BaseLevel]); in intel_finalize_mipmap_tree()
82 (!intel_miptree_match_image(intelObj->mt, &firstImage->base.Base) || in intel_finalize_mipmap_tree()
92 intel_miptree_get_dimensions_for_image(&firstImage->base.Base, in intel_finalize_mipmap_tree()
97 _mesa_get_format_name(firstImage->base.Base.TexFormat), in intel_finalize_mipmap_tree()
102 firstImage->base.Base.TexFormat, in intel_finalize_mipmap_tree()
Di830_texstate.c122 struct gl_texture_image *firstImage; in i830_update_tex_unit() local
144 firstImage = tObj->Image[0][tObj->BaseLevel]; in i830_update_tex_unit()
158 format = translate_texture_format(firstImage->TexFormat); in i830_update_tex_unit()
164 (((firstImage->Height - 1) << TM0S1_HEIGHT_SHIFT) | in i830_update_tex_unit()
165 ((firstImage->Width - 1) << TM0S1_WIDTH_SHIFT) | format); in i830_update_tex_unit()
255 if (firstImage->TexFormat->MesaFormat == MESA_FORMAT_YCBCR || in i830_update_tex_unit()
256 firstImage->TexFormat->MesaFormat == MESA_FORMAT_YCBCR_REV) in i830_update_tex_unit()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dradeon_mipmap_tree.c313 struct gl_texture_image *firstImage; in radeon_miptree_matches_texture() local
321 firstImage = texObj->Image[0][texObj->BaseLevel]; in radeon_miptree_matches_texture()
322 numLevels = MIN2(texObj->_MaxLevel - texObj->BaseLevel + 1, firstImage->MaxNumLevels); in radeon_miptree_matches_texture()
327 fprintf(stderr, "format %d vs %d\n", mt->mesaFormat, firstImage->TexFormat); in radeon_miptree_matches_texture()
329 fprintf(stderr, "width0 %d vs %d\n", mtBaseLevel->width, firstImage->Width); in radeon_miptree_matches_texture()
330 fprintf(stderr, "height0 %d vs %d\n", mtBaseLevel->height, firstImage->Height); in radeon_miptree_matches_texture()
331 fprintf(stderr, "depth0 %d vs %d\n", mtBaseLevel->depth, firstImage->Depth); in radeon_miptree_matches_texture()
333 mt->mesaFormat == firstImage->TexFormat && in radeon_miptree_matches_texture()
335 mtBaseLevel->width == firstImage->Width && in radeon_miptree_matches_texture()
336 mtBaseLevel->height == firstImage->Height && in radeon_miptree_matches_texture()
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Dr200_texstate.c1291 const struct gl_texture_image *firstImage = t->base.Image[0][t->minLod]; in setup_hardware_state() local
1299 log2Width = firstImage->WidthLog2; in setup_hardware_state()
1300 log2Height = firstImage->HeightLog2; in setup_hardware_state()
1301 log2Depth = firstImage->DepthLog2; in setup_hardware_state()
1302 texelBytes = _mesa_get_format_bytes(firstImage->TexFormat); in setup_hardware_state()
1307 log2Depth, texelBytes, firstImage->TexFormat); in setup_hardware_state()
1310 if (VALID_FORMAT(firstImage->TexFormat)) { in setup_hardware_state()
1318 t->pp_txformat |= table[ firstImage->TexFormat ].format; in setup_hardware_state()
1319 t->pp_txfilter |= table[ firstImage->TexFormat ].filter; in setup_hardware_state()
1386 t->pp_txsize = (((firstImage->Width - 1) << R200_PP_TX_WIDTHMASK_SHIFT) in setup_hardware_state()
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/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_mipmap_tree.c313 struct gl_texture_image *firstImage; in radeon_miptree_matches_texture() local
321 firstImage = texObj->Image[0][texObj->BaseLevel]; in radeon_miptree_matches_texture()
322 numLevels = MIN2(texObj->_MaxLevel - texObj->BaseLevel + 1, firstImage->MaxNumLevels); in radeon_miptree_matches_texture()
327 fprintf(stderr, "format %d vs %d\n", mt->mesaFormat, firstImage->TexFormat); in radeon_miptree_matches_texture()
329 fprintf(stderr, "width0 %d vs %d\n", mtBaseLevel->width, firstImage->Width); in radeon_miptree_matches_texture()
330 fprintf(stderr, "height0 %d vs %d\n", mtBaseLevel->height, firstImage->Height); in radeon_miptree_matches_texture()
331 fprintf(stderr, "depth0 %d vs %d\n", mtBaseLevel->depth, firstImage->Depth); in radeon_miptree_matches_texture()
333 mt->mesaFormat == firstImage->TexFormat && in radeon_miptree_matches_texture()
335 mtBaseLevel->width == firstImage->Width && in radeon_miptree_matches_texture()
336 mtBaseLevel->height == firstImage->Height && in radeon_miptree_matches_texture()
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Dradeon_texstate.c909 const struct gl_texture_image *firstImage; in setup_hardware_state() local
916 firstImage = t->base.Image[0][t->minLod]; in setup_hardware_state()
918 log2Width = firstImage->WidthLog2; in setup_hardware_state()
919 log2Height = firstImage->HeightLog2; in setup_hardware_state()
920 texelBytes = _mesa_get_format_bytes(firstImage->TexFormat); in setup_hardware_state()
923 if (VALID_FORMAT(firstImage->TexFormat)) { in setup_hardware_state()
930 t->pp_txformat |= table[ firstImage->TexFormat ].format; in setup_hardware_state()
931 t->pp_txfilter |= table[ firstImage->TexFormat ].filter; in setup_hardware_state()
968 t->pp_txsize = (((firstImage->Width - 1) << RADEON_TEX_USIZE_SHIFT) in setup_hardware_state()
969 | ((firstImage->Height - 1) << RADEON_TEX_VSIZE_SHIFT)); in setup_hardware_state()
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/external/mesa3d/src/mesa/drivers/dri/i965/
Dintel_tex_validate.c76 struct intel_texture_image *firstImage; in intel_finalize_mipmap_tree() local
116 firstImage = intel_texture_image(tObj->Image[0][tObj->BaseLevel]); in intel_finalize_mipmap_tree()
122 (!intel_miptree_match_image(intelObj->mt, &firstImage->base.Base) || in intel_finalize_mipmap_tree()
132 intel_get_image_dims(&firstImage->base.Base, &width, &height, &depth); in intel_finalize_mipmap_tree()
136 _mesa_get_format_name(firstImage->base.Base.TexFormat), in intel_finalize_mipmap_tree()
143 firstImage->base.Base.TexFormat, in intel_finalize_mipmap_tree()
Dbrw_sampler_state.c574 struct gl_texture_image *firstImage = texObj->Image[0][texObj->BaseLevel]; in update_sampler_state() local
577 firstImage->TexFormat, firstImage->_BaseFormat, in update_sampler_state()
Dbrw_wm_surface_state.c553 struct gl_texture_image *firstImage = obj->Image[0][obj->BaseLevel]; in brw_update_texture_surface() local
555 (firstImage->_BaseFormat == GL_DEPTH_COMPONENT || in brw_update_texture_surface()
556 firstImage->_BaseFormat == GL_DEPTH_STENCIL); in brw_update_texture_surface()
602 if (obj->StencilSampling && firstImage->_BaseFormat == GL_DEPTH_STENCIL) { in brw_update_texture_surface()
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_texture.c497 const struct gl_texture_image *firstImage; in guess_and_alloc_texture() local
510 firstImage = _mesa_base_tex_image(&stObj->base); in guess_and_alloc_texture()
511 if (firstImage && in guess_and_alloc_texture()
512 firstImage->Width2 > 0 && in guess_and_alloc_texture()
513 firstImage->Height2 > 0 && in guess_and_alloc_texture()
514 firstImage->Depth2 > 0 && in guess_and_alloc_texture()
516 firstImage->Width2, in guess_and_alloc_texture()
517 firstImage->Height2, in guess_and_alloc_texture()
518 firstImage->Depth2, in guess_and_alloc_texture()
519 firstImage->Level, in guess_and_alloc_texture()
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Dst_sampler_view.c293 const struct gl_texture_image *firstImage = in get_texture_format_swizzle() local
295 if (firstImage->InternalFormat != GL_DEPTH_COMPONENT && in get_texture_format_swizzle()
296 firstImage->InternalFormat != GL_DEPTH_STENCIL && in get_texture_format_swizzle()
297 firstImage->InternalFormat != GL_STENCIL_INDEX) in get_texture_format_swizzle()