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Searched refs:fpSeries (Results 1 – 6 of 6) sorted by relevance

/external/skqp/src/shaders/
DSkColorFilterShader.cpp69 std::unique_ptr<GrFragmentProcessor> fpSeries[] = { std::move(fp1), std::move(fp2) }; in asFragmentProcessor() local
70 return GrFragmentProcessor::RunInSeries(fpSeries, 2); in asFragmentProcessor()
/external/skia/src/shaders/
DSkColorFilterShader.cpp69 std::unique_ptr<GrFragmentProcessor> fpSeries[] = { std::move(fp1), std::move(fp2) }; in asFragmentProcessor() local
70 return GrFragmentProcessor::RunInSeries(fpSeries, 2); in asFragmentProcessor()
/external/skqp/src/effects/
DSkAlphaThresholdFilter.cpp192 std::unique_ptr<GrFragmentProcessor> fpSeries[] = { std::move(textureFP), in onFilterImage() local
194 auto fp = GrFragmentProcessor::RunInSeries(fpSeries, 2); in onFilterImage()
/external/skia/src/effects/
DSkAlphaThresholdFilter.cpp192 std::unique_ptr<GrFragmentProcessor> fpSeries[] = { std::move(textureFP), in onFilterImage() local
194 auto fp = GrFragmentProcessor::RunInSeries(fpSeries, 2); in onFilterImage()
/external/skia/src/gpu/
DSkGr.cpp552 … std::unique_ptr<GrFragmentProcessor> fpSeries[] = { std::move(shaderFP), std::move(fp) }; in SkPaintToGrPaintWithTexture() local
553 shaderFP = GrFragmentProcessor::RunInSeries(fpSeries, 2); in SkPaintToGrPaintWithTexture()
/external/skqp/src/gpu/
DSkGr.cpp573 … std::unique_ptr<GrFragmentProcessor> fpSeries[] = { std::move(shaderFP), std::move(fp) }; in SkPaintToGrPaintWithTexture() local
574 shaderFP = GrFragmentProcessor::RunInSeries(fpSeries, 2); in SkPaintToGrPaintWithTexture()