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Searched refs:getShader (Results 1 – 25 of 110) sorted by relevance

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/external/skqp/src/core/
DSkPaintPriv.cpp34 (!paint->getShader() || paint->getShader()->isOpaque())) in Overwrites()
38 if (overrideOpacity == kNone_ShaderOverrideOpacity && !paint->getShader()) { in Overwrites()
86 || !p.getShader() || !as_SB(p.getShader())->isConstant(); in ShouldDither()
DSkRecordOpts.cpp132 layerPaint->getShader() || in fold_opacity_layer_color_to_paint()
180 return !paint->getShader() && !paint->getColorFilter() && !paint->getImageFilter() && in effectively_srcover()
DSkXfermodeInterpretation.cpp12 return SK_AlphaOPAQUE == p.getAlpha() && !p.getColorFilter() && !p.getShader(); in just_solid_color()
DSkBlitter.cpp914 if (paint.getShader() && as_SB(paint.getShader())->isRasterPipelineOnly(matrix)) { in UseRasterPipelineBlitter()
941 auto* shader = as_SB(origPaint.getShader()); in Choose()
1008 shader = as_SB(paint->getShader()); in Choose()
1022 shader = as_SB(paint->getShader()); in Choose()
1093 , fShader(paint.getShader()) in SkShaderBlitter()
/external/skia/src/core/
DSkPaintPriv.cpp34 (!paint->getShader() || paint->getShader()->isOpaque())) in Overwrites()
38 if (overrideOpacity == kNone_ShaderOverrideOpacity && !paint->getShader()) { in Overwrites()
90 || !p.getShader() || !as_SB(p.getShader())->isConstant(); in ShouldDither()
DSkRecordOpts.cpp132 layerPaint->getShader() || in fold_opacity_layer_color_to_paint()
180 return !paint->getShader() && !paint->getColorFilter() && !paint->getImageFilter() && in effectively_srcover()
DSkXfermodeInterpretation.cpp12 return SK_AlphaOPAQUE == p.getAlpha() && !p.getColorFilter() && !p.getShader(); in just_solid_color()
DSkBlitter.cpp917 if (paint.getShader() && as_SB(paint.getShader())->isRasterPipelineOnly(matrix)) { in UseRasterPipelineBlitter()
944 auto* shader = as_SB(origPaint.getShader()); in Choose()
1011 shader = as_SB(paint->getShader()); in Choose()
1025 shader = as_SB(paint->getShader()); in Choose()
1096 , fShader(paint.getShader()) in SkShaderBlitter()
/external/deqp/external/openglcts/modules/common/
DglcParallelShaderCompileTests.cpp268 gl.compileShader(vertexShader.getShader()); in iterate()
270 gl.compileShader(fragmentShader.getShader()); in iterate()
273 gl.getShaderiv(fragmentShader.getShader(), GL_COMPLETION_STATUS_KHR, &completionStatus); in iterate()
282 program.attachShader(vertexShader.getShader()); in iterate()
283 program.attachShader(fragmentShader.getShader()); in iterate()
364 gl.compileShader(vertexShader.getShader()); in iterate()
401 gl.attachShader(program[i], vertexShader.getShader()); in iterate()
/external/deqp/modules/gles3/functional/
Des3fShaderApiTests.cpp343 queryShaderInfo(renderCtx, shader.getShader(), info); in logShader()
620 glGetShaderiv(shader.getShader(), GL_SHADER_SOURCE_LENGTH, &sourceLength); in getSourceLength()
631 glGetShaderSource(shader.getShader(), (GLsizei)sourceBuffer.size(), 0, &sourceBuffer[0]); in readSource()
773 program.attachShader(shader.getShader()); in buildProgram()
774 program.attachShader(supportShader.getShader()); in buildProgram()
853 program.attachShader(vertShader.getShader()); in buildProgram()
854 program.attachShader(fragShader.getShader()); in buildProgram()
955 program.detachShader(caseShader.getShader()); in executeForProgram()
977 program.detachShader(caseShader.getShader()); in executeForProgram()
978 program.attachShader(caseShader.getShader()); in executeForProgram()
[all …]
/external/deqp/framework/randomshaders/
DrsgVariable.cpp72 if (state.getShader().getType() == Shader::TYPE_FRAGMENT) in tokenizeDeclaration()
79 switch (state.getShader().getType()) in tokenizeDeclaration()
102 if (state.getShader().getType() == Shader::TYPE_VERTEX) in tokenizeDeclaration()
DrsgGeneratorState.hpp62 Shader& getShader (void) { return *m_shader; } in getShader() function in rsg::GeneratorState
/external/skia/tests/
DRecorderTest.cpp63 REPORTER_ASSERT(r, paint.getShader()->unique()); in DEF_TEST()
68 REPORTER_ASSERT(r, !paint.getShader()->unique()); in DEF_TEST()
70 REPORTER_ASSERT(r, paint.getShader()->unique()); in DEF_TEST()
/external/skqp/tests/
DRecorderTest.cpp63 REPORTER_ASSERT(r, paint.getShader()->unique()); in DEF_TEST()
68 REPORTER_ASSERT(r, !paint.getShader()->unique()); in DEF_TEST()
70 REPORTER_ASSERT(r, paint.getShader()->unique()); in DEF_TEST()
/external/deqp/modules/gles2/functional/
Des2fShaderApiTests.cpp289 queryShaderInfo(renderCtx, shader.getShader(), info); in logShader()
563 glGetShaderiv(shader.getShader(), GL_SHADER_SOURCE_LENGTH, &sourceLength); in getSourceLength()
574 glGetShaderSource(shader.getShader(), (GLsizei)sourceBuffer.size(), 0, &sourceBuffer[0]); in readSource()
713 program.attachShader(shader.getShader()); in buildProgram()
714 program.attachShader(supportShader.getShader()); in buildProgram()
793 program.attachShader(vertShader.getShader()); in buildProgram()
794 program.attachShader(fragShader.getShader()); in buildProgram()
895 program.detachShader(caseShader.getShader()); in executeForProgram()
917 program.detachShader(caseShader.getShader()); in executeForProgram()
918 program.attachShader(caseShader.getShader()); in executeForProgram()
[all …]
/external/swiftshader/src/OpenGL/libGL/
DShader.cpp216 getShader()->print("shader-output-%d-%d.txt", getName(), serial); in compile()
233 return getShader() != 0; in isCompiled()
386 sw::Shader *VertexShader::getShader() const in getShader() function in gl::VertexShader
423 sw::Shader *FragmentShader::getShader() const in getShader() function in gl::FragmentShader
DShader.h107 virtual sw::Shader *getShader() const;
126 virtual sw::Shader *getShader() const;
DResourceManager.h70 Shader *getShader(GLuint handle);
/external/swiftshader/src/OpenGL/libGLESv2/
DShader.cpp229 getShader()->print("shader-output-%d-%d.txt", getName(), serial); in compile()
256 return getShader() != 0; in isCompiled()
409 sw::Shader *VertexShader::getShader() const in getShader() function in es2::VertexShader
446 sw::Shader *FragmentShader::getShader() const in getShader() function in es2::FragmentShader
DShader.h104 virtual sw::Shader *getShader() const;
123 virtual sw::Shader *getShader() const;
DlibGLESv2.cpp83 es2::Shader *shaderObject = context->getShader(shader); in AttachShader()
87 if(context->getShader(program)) in AttachShader()
159 if(context->getShader(program)) in BindAttribLocation()
717 es2::Shader *shaderObject = context->getShader(shader); in CompileShader()
1245 if(context->getShader(program)) in DeleteProgram()
1312 if(!context->getShader(shader)) in DeleteShader()
1412 es2::Shader *shaderObject = context->getShader(shader); in DetachShader()
1417 shaderByProgramHandle = context->getShader(program); in DetachShader()
2374 if(context->getShader(program)) in GetActiveAttrib()
2412 if(context->getShader(program)) in GetActiveUniform()
[all …]
/external/deqp/modules/gles31/functional/
Des31fProgramStateQueryTests.cpp406 gl.glAttachShader(program.getProgram(), vtxShader.getShader()); in iterate()
407 gl.glAttachShader(program.getProgram(), frgShader.getShader()); in iterate()
425 gl.glAttachShader(program.getProgram(), vtxShader.getShader()); in iterate()
426 gl.glAttachShader(program.getProgram(), frgShader.getShader()); in iterate()
/external/deqp/framework/opengl/
DgluShaderProgram.hpp91 deUint32 getShader (void) const { return m_shader; } in getShader() function in glu::Shader
99 deUint32 operator* (void) const { return getShader(); } in operator *()
/external/skia/src/gpu/
DSkGpuDevice_drawTexture.cpp24 return textureIsAlphaOnly && paint.getShader(); in use_shader()
102 return (!paint.getColorFilter() && !paint.getShader() && !paint.getMaskFilter() && in can_use_draw_texture_affine()
/external/skqp/src/gpu/
DSkGpuDevice_drawTexture.cpp24 return textureIsAlphaOnly && paint.getShader(); in use_shader()
102 return (!paint.getColorFilter() && !paint.getShader() && !paint.getMaskFilter() && in can_use_draw_texture_affine()

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