/external/skqp/src/core/ |
D | SkPaintPriv.cpp | 34 (!paint->getShader() || paint->getShader()->isOpaque())) in Overwrites() 38 if (overrideOpacity == kNone_ShaderOverrideOpacity && !paint->getShader()) { in Overwrites() 86 || !p.getShader() || !as_SB(p.getShader())->isConstant(); in ShouldDither()
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D | SkRecordOpts.cpp | 132 layerPaint->getShader() || in fold_opacity_layer_color_to_paint() 180 return !paint->getShader() && !paint->getColorFilter() && !paint->getImageFilter() && in effectively_srcover()
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D | SkXfermodeInterpretation.cpp | 12 return SK_AlphaOPAQUE == p.getAlpha() && !p.getColorFilter() && !p.getShader(); in just_solid_color()
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D | SkBlitter.cpp | 914 if (paint.getShader() && as_SB(paint.getShader())->isRasterPipelineOnly(matrix)) { in UseRasterPipelineBlitter() 941 auto* shader = as_SB(origPaint.getShader()); in Choose() 1008 shader = as_SB(paint->getShader()); in Choose() 1022 shader = as_SB(paint->getShader()); in Choose() 1093 , fShader(paint.getShader()) in SkShaderBlitter()
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/external/skia/src/core/ |
D | SkPaintPriv.cpp | 34 (!paint->getShader() || paint->getShader()->isOpaque())) in Overwrites() 38 if (overrideOpacity == kNone_ShaderOverrideOpacity && !paint->getShader()) { in Overwrites() 90 || !p.getShader() || !as_SB(p.getShader())->isConstant(); in ShouldDither()
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D | SkRecordOpts.cpp | 132 layerPaint->getShader() || in fold_opacity_layer_color_to_paint() 180 return !paint->getShader() && !paint->getColorFilter() && !paint->getImageFilter() && in effectively_srcover()
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D | SkXfermodeInterpretation.cpp | 12 return SK_AlphaOPAQUE == p.getAlpha() && !p.getColorFilter() && !p.getShader(); in just_solid_color()
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D | SkBlitter.cpp | 917 if (paint.getShader() && as_SB(paint.getShader())->isRasterPipelineOnly(matrix)) { in UseRasterPipelineBlitter() 944 auto* shader = as_SB(origPaint.getShader()); in Choose() 1011 shader = as_SB(paint->getShader()); in Choose() 1025 shader = as_SB(paint->getShader()); in Choose() 1096 , fShader(paint.getShader()) in SkShaderBlitter()
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/external/deqp/external/openglcts/modules/common/ |
D | glcParallelShaderCompileTests.cpp | 268 gl.compileShader(vertexShader.getShader()); in iterate() 270 gl.compileShader(fragmentShader.getShader()); in iterate() 273 gl.getShaderiv(fragmentShader.getShader(), GL_COMPLETION_STATUS_KHR, &completionStatus); in iterate() 282 program.attachShader(vertexShader.getShader()); in iterate() 283 program.attachShader(fragmentShader.getShader()); in iterate() 364 gl.compileShader(vertexShader.getShader()); in iterate() 401 gl.attachShader(program[i], vertexShader.getShader()); in iterate()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderApiTests.cpp | 343 queryShaderInfo(renderCtx, shader.getShader(), info); in logShader() 620 glGetShaderiv(shader.getShader(), GL_SHADER_SOURCE_LENGTH, &sourceLength); in getSourceLength() 631 glGetShaderSource(shader.getShader(), (GLsizei)sourceBuffer.size(), 0, &sourceBuffer[0]); in readSource() 773 program.attachShader(shader.getShader()); in buildProgram() 774 program.attachShader(supportShader.getShader()); in buildProgram() 853 program.attachShader(vertShader.getShader()); in buildProgram() 854 program.attachShader(fragShader.getShader()); in buildProgram() 955 program.detachShader(caseShader.getShader()); in executeForProgram() 977 program.detachShader(caseShader.getShader()); in executeForProgram() 978 program.attachShader(caseShader.getShader()); in executeForProgram() [all …]
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/external/deqp/framework/randomshaders/ |
D | rsgVariable.cpp | 72 if (state.getShader().getType() == Shader::TYPE_FRAGMENT) in tokenizeDeclaration() 79 switch (state.getShader().getType()) in tokenizeDeclaration() 102 if (state.getShader().getType() == Shader::TYPE_VERTEX) in tokenizeDeclaration()
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D | rsgGeneratorState.hpp | 62 Shader& getShader (void) { return *m_shader; } in getShader() function in rsg::GeneratorState
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/external/skia/tests/ |
D | RecorderTest.cpp | 63 REPORTER_ASSERT(r, paint.getShader()->unique()); in DEF_TEST() 68 REPORTER_ASSERT(r, !paint.getShader()->unique()); in DEF_TEST() 70 REPORTER_ASSERT(r, paint.getShader()->unique()); in DEF_TEST()
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/external/skqp/tests/ |
D | RecorderTest.cpp | 63 REPORTER_ASSERT(r, paint.getShader()->unique()); in DEF_TEST() 68 REPORTER_ASSERT(r, !paint.getShader()->unique()); in DEF_TEST() 70 REPORTER_ASSERT(r, paint.getShader()->unique()); in DEF_TEST()
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderApiTests.cpp | 289 queryShaderInfo(renderCtx, shader.getShader(), info); in logShader() 563 glGetShaderiv(shader.getShader(), GL_SHADER_SOURCE_LENGTH, &sourceLength); in getSourceLength() 574 glGetShaderSource(shader.getShader(), (GLsizei)sourceBuffer.size(), 0, &sourceBuffer[0]); in readSource() 713 program.attachShader(shader.getShader()); in buildProgram() 714 program.attachShader(supportShader.getShader()); in buildProgram() 793 program.attachShader(vertShader.getShader()); in buildProgram() 794 program.attachShader(fragShader.getShader()); in buildProgram() 895 program.detachShader(caseShader.getShader()); in executeForProgram() 917 program.detachShader(caseShader.getShader()); in executeForProgram() 918 program.attachShader(caseShader.getShader()); in executeForProgram() [all …]
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/external/swiftshader/src/OpenGL/libGL/ |
D | Shader.cpp | 216 getShader()->print("shader-output-%d-%d.txt", getName(), serial); in compile() 233 return getShader() != 0; in isCompiled() 386 sw::Shader *VertexShader::getShader() const in getShader() function in gl::VertexShader 423 sw::Shader *FragmentShader::getShader() const in getShader() function in gl::FragmentShader
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D | Shader.h | 107 virtual sw::Shader *getShader() const; 126 virtual sw::Shader *getShader() const;
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D | ResourceManager.h | 70 Shader *getShader(GLuint handle);
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Shader.cpp | 229 getShader()->print("shader-output-%d-%d.txt", getName(), serial); in compile() 256 return getShader() != 0; in isCompiled() 409 sw::Shader *VertexShader::getShader() const in getShader() function in es2::VertexShader 446 sw::Shader *FragmentShader::getShader() const in getShader() function in es2::FragmentShader
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D | Shader.h | 104 virtual sw::Shader *getShader() const; 123 virtual sw::Shader *getShader() const;
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D | libGLESv2.cpp | 83 es2::Shader *shaderObject = context->getShader(shader); in AttachShader() 87 if(context->getShader(program)) in AttachShader() 159 if(context->getShader(program)) in BindAttribLocation() 717 es2::Shader *shaderObject = context->getShader(shader); in CompileShader() 1245 if(context->getShader(program)) in DeleteProgram() 1312 if(!context->getShader(shader)) in DeleteShader() 1412 es2::Shader *shaderObject = context->getShader(shader); in DetachShader() 1417 shaderByProgramHandle = context->getShader(program); in DetachShader() 2374 if(context->getShader(program)) in GetActiveAttrib() 2412 if(context->getShader(program)) in GetActiveUniform() [all …]
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/external/deqp/modules/gles31/functional/ |
D | es31fProgramStateQueryTests.cpp | 406 gl.glAttachShader(program.getProgram(), vtxShader.getShader()); in iterate() 407 gl.glAttachShader(program.getProgram(), frgShader.getShader()); in iterate() 425 gl.glAttachShader(program.getProgram(), vtxShader.getShader()); in iterate() 426 gl.glAttachShader(program.getProgram(), frgShader.getShader()); in iterate()
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/external/deqp/framework/opengl/ |
D | gluShaderProgram.hpp | 91 deUint32 getShader (void) const { return m_shader; } in getShader() function in glu::Shader 99 deUint32 operator* (void) const { return getShader(); } in operator *()
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/external/skia/src/gpu/ |
D | SkGpuDevice_drawTexture.cpp | 24 return textureIsAlphaOnly && paint.getShader(); in use_shader() 102 return (!paint.getColorFilter() && !paint.getShader() && !paint.getMaskFilter() && in can_use_draw_texture_affine()
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/external/skqp/src/gpu/ |
D | SkGpuDevice_drawTexture.cpp | 24 return textureIsAlphaOnly && paint.getShader(); in use_shader() 102 return (!paint.getColorFilter() && !paint.getShader() && !paint.getMaskFilter() && in can_use_draw_texture_affine()
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