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Searched refs:glslVersion (Results 1 – 25 of 82) sorted by relevance

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/external/deqp/external/openglcts/modules/gles31/
Des31cShaderBitfieldOperationTests.cpp126 glu::GLSLVersion glslVersion, Data const& data, char const* testStatement);
140 glu::GLSLVersion glslVersion, Data const& data, in ShaderBitfieldOperationCase() argument
142 …: TestCase(context, name, description), m_glslVersion(glslVersion), m_data(data), m_testStatement(… in ShaderBitfieldOperationCase()
144 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_430); in ShaderBitfieldOperationCase()
236 …ShaderBitfieldOperationCaseFrexp(Context& context, const char* name, glu::GLSLVersion glslVersion,… in ShaderBitfieldOperationCaseFrexp() argument
238 …: ShaderBitfieldOperationCase(context, name, "", glslVersion, data, testStatement), m_components(c… in ShaderBitfieldOperationCaseFrexp()
274 …erBitfieldOperationCaseFrexpFloat(Context& context, const char* name, glu::GLSLVersion glslVersion, in ShaderBitfieldOperationCaseFrexpFloat() argument
276 : ShaderBitfieldOperationCaseFrexp(context, name, glslVersion, data, 1, in ShaderBitfieldOperationCaseFrexpFloat()
285 …derBitfieldOperationCaseFrexpVec2(Context& context, const char* name, glu::GLSLVersion glslVersion, in ShaderBitfieldOperationCaseFrexpVec2() argument
287 : ShaderBitfieldOperationCaseFrexp(context, name, glslVersion, data, 2, in ShaderBitfieldOperationCaseFrexpVec2()
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Des31cSampleShadingTests.cpp79 SampleShadingApiCaseGroup(Context& context, glu::GLSLVersion glslVersion) in SampleShadingApiCaseGroup() argument
80 : TestCaseGroup(context, "api", "Basic API verification"), m_glslVersion(glslVersion) in SampleShadingApiCaseGroup()
93 SampleShadingApiCase(Context& context, glu::GLSLVersion glslVersion);
106 …seGroup::SampleShadingApiCase::SampleShadingApiCase(Context& context, glu::GLSLVersion glslVersion) in SampleShadingApiCase() argument
107 : TestCase(context, "verify", ""), m_glslVersion(glslVersion) in SampleShadingApiCase()
109 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_400); in SampleShadingApiCase()
169 …nderCase(Context& context, const char* name, const char* description, glu::GLSLVersion glslVersion,
201 glu::GLSLVersion glslVersion, GLenum internalFormat, in SampleShadingRenderCase() argument
206 , m_glslVersion(glslVersion) in SampleShadingRenderCase()
216 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_400); in SampleShadingRenderCase()
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Des31cSeparateShaderObjsTests.cpp487 static std::string generateBasicVertexSrc(glu::GLSLVersion glslVersion) in generateBasicVertexSrc() argument
491 str << glu::getGLSLVersionDeclaration(glslVersion) << "\n"; in generateBasicVertexSrc()
493 if (glslVersion >= glu::GLSL_VERSION_410) in generateBasicVertexSrc()
507 static std::string generateBasicFragmentSrc(glu::GLSLVersion glslVersion) in generateBasicFragmentSrc() argument
511 str << glu::getGLSLVersionDeclaration(glslVersion) << "\n"; in generateBasicFragmentSrc()
526 …ProgCase(Context& context, const char* name, const char* description, glu::GLSLVersion glslVersion) in CreateShadProgCase() argument
527 : TestCase(context, name, description), m_glslVersion(glslVersion) in CreateShadProgCase()
677 …agesCase(Context& context, const char* name, const char* description, glu::GLSLVersion glslVersion) in UseProgStagesCase() argument
678 : TestCase(context, name, description), m_glslVersion(glslVersion) in UseProgStagesCase()
858 …eApiCase(Context& context, const char* name, const char* description, glu::GLSLVersion glslVersion) in PipelineApiCase() argument
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Des31cLayoutBindingTests.cpp438 LayoutBindingParameters& samplerType, glu::GLSLVersion glslVersion);
1081 glu::GLSLVersion glslVersion) in LayoutBindingBaseCase() argument
1087 , m_glslVersion(glslVersion) in LayoutBindingBaseCase()
1976 LayoutBindingParameters& samplerType, glu::GLSLVersion glslVersion);
2038 glu::GLSLVersion glslVersion) in SamplerLayoutBindingCase() argument
2039 : LayoutBindingBaseCase(context, name, description, stage, samplerType, glslVersion) in SamplerLayoutBindingCase()
2055 LayoutBindingParameters& samplerType, glu::GLSLVersion glslVersion);
2193 glu::GLSLVersion glslVersion) in ImageLayoutBindingCase() argument
2194 : LayoutBindingBaseCase(context, name, description, stage, samplerType, glslVersion) in ImageLayoutBindingCase()
2210 LayoutBindingParameters& samplerType, glu::GLSLVersion glslVersion);
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/external/deqp/modules/glshared/
DglsFragmentOpUtil.cpp110 static const char* getVertSrc (glu::GLSLVersion glslVersion) in getVertSrc() argument
112 if (glslVersion == glu::GLSL_VERSION_100_ES) in getVertSrc()
114 else if (glslVersion == glu::GLSL_VERSION_300_ES) in getVertSrc()
116 else if (glslVersion == glu::GLSL_VERSION_330) in getVertSrc()
123 static const char* getFragSrc (glu::GLSLVersion glslVersion) in getFragSrc() argument
125 if (glslVersion == glu::GLSL_VERSION_100_ES) in getFragSrc()
127 else if (glslVersion == glu::GLSL_VERSION_300_ES) in getFragSrc()
129 else if (glslVersion == glu::GLSL_VERSION_330) in getFragSrc()
136 QuadRenderer::QuadRenderer (const glu::RenderContext& context, glu::GLSLVersion glslVersion) in QuadRenderer() argument
142 , m_blendFuncExt (!glu::glslVersionIsES(glslVersion) && (glslVersion >= glu::GLSL_VERSION_330)) in QuadRenderer()
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DglsBufferTestUtil.cpp425 …const glu::GLSLVersion glslVersion = glu::isContextTypeES(ctxType) ? glu::GLSL_VERSION_300_ES : gl… in VertexArrayVerifier() local
427 DE_ASSERT(glu::isGLSLVersionSupported(ctxType, glslVersion)); in VertexArrayVerifier()
430 string(glu::getGLSLVersionDeclaration(glslVersion)) + "\n" in VertexArrayVerifier()
440 string(glu::getGLSLVersionDeclaration(glslVersion)) + "\n" in VertexArrayVerifier()
663 …const glu::GLSLVersion glslVersion = glu::isContextTypeES(ctxType) ? glu::GLSL_VERSION_300_ES : gl… in IndexArrayVerifier() local
665 DE_ASSERT(glu::isGLSLVersionSupported(ctxType, glslVersion)); in IndexArrayVerifier()
668 string(glu::getGLSLVersionDeclaration(glslVersion)) + "\n" in IndexArrayVerifier()
678 string(glu::getGLSLVersionDeclaration(glslVersion)) + "\n" in IndexArrayVerifier()
DglsTextureTestUtil.hpp129 …const glu::RenderContext& context, tcu::TestLog& log, glu::GLSLVersion glslVersion, glu::Precision…
149 …const glu::RenderContext& context, tcu::TestLog& log, glu::GLSLVersion glslVersion, glu::Precision…
DglsLongStressTestUtil.cpp82 ProgramLibrary::ProgramLibrary (const glu::GLSLVersion glslVersion) in ProgramLibrary() argument
83 : m_glslVersion (glslVersion) in ProgramLibrary()
85 DE_ASSERT(glslVersion == glu::GLSL_VERSION_100_ES || glslVersion == glu::GLSL_VERSION_300_ES); in ProgramLibrary()
DglsTextureTestUtil.cpp66 …const glu::RenderContext& context, tcu::TestLog& log, glu::GLSLVersion glslVersion, glu::Precision… in ProgramLibrary() argument
69 , m_glslVersion (glslVersion) in ProgramLibrary()
280 …const glu::RenderContext& context, tcu::TestLog& log, glu::GLSLVersion glslVersion, glu::Precision… in TextureRenderer() argument
283 , m_programLibrary (context, log, glslVersion, texCoordPrecision) in TextureRenderer()
/external/deqp/external/openglcts/modules/common/
DglcShaderSwitchTests.cpp98 static tcu::TestCase* makeSwitchCase(Context& context, glu::GLSLVersion glslVersion, const char* na… in makeSwitchCase() argument
105 vtx << glu::getGLSLVersionDeclaration(glslVersion) << "\n" in makeSwitchCase()
108 frag << glu::getGLSLVersionDeclaration(glslVersion) << "\n" in makeSwitchCase()
170 static void makeSwitchCases(TestCaseGroup* group, glu::GLSLVersion glslVersion, const char* name, c… in makeSwitchCases() argument
178 group->addChild(makeSwitchCase(group->getContext(), glslVersion, in makeSwitchCases()
181 group->addChild(makeSwitchCase(group->getContext(), glslVersion, in makeSwitchCases()
187 ShaderSwitchTests::ShaderSwitchTests(Context& context, glu::GLSLVersion glslVersion) in ShaderSwitchTests() argument
188 : TestCaseGroup(context, "switch", "Switch statement tests"), m_glslVersion(glslVersion) in ShaderSwitchTests()
190 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES || in ShaderSwitchTests()
191 glslVersion == glu::GLSL_VERSION_330); in ShaderSwitchTests()
DglcShaderIndexingTests.cpp245 glu::GLSLVersion glslVersion, DataType varType, in createVaryingArrayCase() argument
248 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES || in createVaryingArrayCase()
249 glslVersion >= glu::GLSL_VERSION_330); in createVaryingArrayCase()
252 vtx << glu::getGLSLVersionDeclaration(glslVersion) << "\n"; in createVaryingArrayCase()
300 frag << glu::getGLSLVersionDeclaration(glslVersion) << "\n"; in createVaryingArrayCase()
366 glu::GLSLVersion glslVersion, bool isVertexCase, DataType varType, in createUniformArrayCase() argument
369 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES || in createUniformArrayCase()
370 glslVersion >= glu::GLSL_VERSION_330); in createUniformArrayCase()
376 vtx << glu::getGLSLVersionDeclaration(glslVersion) << "\n"; in createUniformArrayCase()
377 frag << glu::getGLSLVersionDeclaration(glslVersion) << "\n"; in createUniformArrayCase()
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DglcShaderNegativeTests.cpp58 GLSLVersion glslVersion) in ShaderUniformInitializeGlobalCase() argument
59 : TestCase(context, name, description), m_glslVersion(glslVersion) in ShaderUniformInitializeGlobalCase()
131 GLSLVersion glslVersion) in ShaderUniformPrecisionLinkCase() argument
133 , m_glslVersion(glslVersion) in ShaderUniformPrecisionLinkCase()
222 GLSLVersion glslVersion) in ShaderConstantSequenceExpressionCase() argument
223 : TestCase(context, name, description), m_glslVersion(glslVersion) in ShaderConstantSequenceExpressionCase()
280 ShaderNegativeTests::ShaderNegativeTests(Context& context, GLSLVersion glslVersion) in ShaderNegativeTests() argument
281 : TestCaseGroup(context, "negative", "Shader Negative tests"), m_glslVersion(glslVersion) in ShaderNegativeTests()
DglcShaderIntegerMixTests.cpp49 …rMixCase(Context& context, const char* name, const char* description, glu::GLSLVersion glslVersion) in ShaderIntegerMixCase() argument
50 : TestCase(context, name, description), m_glslVersion(glslVersion) in ShaderIntegerMixCase()
78 glu::GLSLVersion glslVersion) in ShaderIntegerMixDefineCase() argument
79 : ShaderIntegerMixCase(context, name, description, glslVersion) in ShaderIntegerMixDefineCase()
149 glu::GLSLVersion glslVersion, bool _use_extension, bool _is_negative_testing) in ShaderIntegerMixPrototypesCase() argument
150 : ShaderIntegerMixCase(context, name, description, glslVersion) in ShaderIntegerMixPrototypesCase()
277 glu::GLSLVersion glslVersion, const char* _type) in ShaderIntegerMixRenderCase() argument
278 : ShaderIntegerMixCase(context, name, description, glslVersion), type(_type) in ShaderIntegerMixRenderCase()
540 ShaderIntegerMixTests::ShaderIntegerMixTests(Context& context, glu::GLSLVersion glslVersion) in ShaderIntegerMixTests() argument
541 …estCaseGroup(context, "shader_integer_mix", "Shader Integer Mix tests"), m_glslVersion(glslVersion) in ShaderIntegerMixTests()
DglcBlendEquationAdvancedTests.cpp465 static std::string GetDef2DVtxSrc(glu::GLSLVersion glslVersion) in GetDef2DVtxSrc() argument
469 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_430); in GetDef2DVtxSrc()
471 str << glu::getGLSLVersionDeclaration(glslVersion) << "\n" in GetDef2DVtxSrc()
480 const char* layoutQualifier, const char* glslVersion, in GetSolidShader() argument
498 args["VERSION_DIRECTIVE"] = glslVersion; in GetSolidShader()
575 CoherentBlendTestCaseGroup(deqp::Context& context, glu::GLSLVersion glslVersion) in CoherentBlendTestCaseGroup() argument
576 : TestCaseGroup(context, "test_coherency", ""), m_glslVersion(glslVersion) in CoherentBlendTestCaseGroup()
594 …CoherentBlendTest(deqp::Context& context, const char* name, glu::GLSLVersion glslVersion, int repe… in CoherentBlendTest() argument
597 , m_glslVersion(glslVersion) in CoherentBlendTest()
764 …BlendTestCaseGroup(deqp::Context& context, glu::GLSLVersion glslVersion, QualifierType qualifierTy… in BlendTestCaseGroup() argument
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DglcUniformBlockTests.cpp65 …lockCase(Context& context, const char* name, const char* description, glu::GLSLVersion glslVersion,
92 glu::GLSLVersion glslVersion, BufferMode bufferMode, deUint32 features, in RandomUniformBlockCase() argument
94 : UniformBlockCase(context, name, description, glslVersion, bufferMode) in RandomUniformBlockCase()
298 …TypeCase(Context& context, const char* name, const char* description, glu::GLSLVersion glslVersion, in BlockBasicTypeCase() argument
300 : UniformBlockCase(context, name, description, glslVersion, BUFFERMODE_PER_BLOCK) in BlockBasicTypeCase()
315 const char* description, glu::GLSLVersion glslVersion, in createRandomCaseGroup() argument
325 …group->addChild(new RandomUniformBlockCase(context, de::toString(ndx).c_str(), "", glslVersion, bu… in createRandomCaseGroup()
332 …ructCase(Context& context, const char* name, const char* description, glu::GLSLVersion glslVersion, in BlockSingleStructCase() argument
334 : UniformBlockCase(context, name, description, glslVersion, bufferMode) in BlockSingleStructCase()
367 glu::GLSLVersion glslVersion, deUint32 layoutFlags, BufferMode bufferMode, in BlockSingleStructArrayCase() argument
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DglcShaderMultisampleInterpolationTests.cpp101 glu::GLSLVersion glslVersion);
112 glu::GLSLVersion glslVersion) in ShaderMultisampleInterpolationApiCase() argument
113 : TestCase(context, name, description), m_glslVersion(glslVersion) in ShaderMultisampleInterpolationApiCase()
115 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_440); in ShaderMultisampleInterpolationApiCase()
215 glu::GLSLVersion glslVersion, char const* qualifier, char const* assignment,
248 …Context& context, const char* name, const char* description, glu::GLSLVersion glslVersion, char co… in ShaderMultisampleInterpolationBaseCase() argument
253 , m_glslVersion(glslVersion) in ShaderMultisampleInterpolationBaseCase()
266 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_440); in ShaderMultisampleInterpolationBaseCase()
577 …rpolationTests::ShaderMultisampleInterpolationTests(Context& context, glu::GLSLVersion glslVersion) in ShaderMultisampleInterpolationTests() argument
579 , m_glslVersion(glslVersion) in ShaderMultisampleInterpolationTests()
DglcSampleVariablesTests.cpp90 glu::GLSLVersion glslVersion);
100 glu::GLSLVersion glslVersion) in SampleShadingExtensionCase() argument
101 : TestCase(context, name, description), m_glslVersion(glslVersion) in SampleShadingExtensionCase()
103 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES); in SampleShadingExtensionCase()
181 …MaskCase(Context& context, const char* name, const char* description, glu::GLSLVersion glslVersion,
206 glu::GLSLVersion glslVersion, GLenum internalFormat, in SampleShadingMaskCase() argument
210 , m_glslVersion(glslVersion) in SampleShadingMaskCase()
218 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_400); in SampleShadingMaskCase()
544 …tionCase(Context& context, const char* name, const char* description, glu::GLSLVersion glslVersion,
564 glu::GLSLVersion glslVersion, GLint samples, in SampleShadingPositionCase() argument
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DglcFragDepthTests.cpp112 …epthCompareCase(Context& context, const char* name, const char* desc, glu::GLSLVersion glslVersion,
126 glu::GLSLVersion glslVersion, const char* fragSrc, in FragDepthCompareCase() argument
129 , m_glslVersion(glslVersion) in FragDepthCompareCase()
271 …gDepthWriteCase(Context& context, const char* name, const char* desc, glu::GLSLVersion glslVersion,
284 glu::GLSLVersion glslVersion, const char* fragSrc, EvalFragDepthFunc evalFunc) in FragDepthWriteCase() argument
285 …: TestCase(context, name, desc), m_glslVersion(glslVersion), m_fragSrc(fragSrc), m_evalFunc(evalFu… in FragDepthWriteCase()
407 FragDepthTests::FragDepthTests(Context& context, glu::GLSLVersion glslVersion) in FragDepthTests() argument
408 : TestCaseGroup(context, "fragdepth", "gl_FragDepth tests"), m_glslVersion(glslVersion) in FragDepthTests()
DglcShaderLoopTests.cpp219 static ShaderLoopCase* createGenericLoopCase(Context& context, glu::GLSLVersion glslVersion, const … in createGenericLoopCase() argument
228 vtx << getGLSLVersionDeclaration(glslVersion) << "\n"; in createGenericLoopCase()
229 frag << getGLSLVersionDeclaration(glslVersion) << "\n"; in createGenericLoopCase()
424 static ShaderLoopCase* createSpecialLoopCase(Context& context, glu::GLSLVersion glslVersion, const … in createSpecialLoopCase() argument
432 vtx << getGLSLVersionDeclaration(glslVersion) << "\n"; in createSpecialLoopCase()
433 frag << getGLSLVersionDeclaration(glslVersion) << "\n"; in createSpecialLoopCase()
1125 ShaderLoopTests::ShaderLoopTests(Context& context, glu::GLSLVersion glslVersion) in ShaderLoopTests() argument
1126 : TestCaseGroup(context, "loops", "Loop Tests"), m_glslVersion(glslVersion) in ShaderLoopTests()
DglcShaderStructTests.cpp127 glu::GLSLVersion glslVersion, bool isVertexCase, bool usesTextures, in createStructCase() argument
131 const std::string versionDecl = glu::getGLSLVersionDeclaration(glslVersion); in createStructCase()
185 LocalStructTests(Context& context, glu::GLSLVersion glslVersion) in LocalStructTests() argument
186 : TestCaseGroup(context, "local", "Local structs"), m_glslVersion(glslVersion) in LocalStructTests()
959 UniformStructTests(Context& context, glu::GLSLVersion glslVersion) in UniformStructTests() argument
960 : TestCaseGroup(context, "uniform", "Uniform structs"), m_glslVersion(glslVersion) in UniformStructTests()
1653 ShaderStructTests::ShaderStructTests(Context& context, glu::GLSLVersion glslVersion) in ShaderStructTests() argument
1654 : TestCaseGroup(context, "struct", "Struct Tests"), m_glslVersion(glslVersion) in ShaderStructTests()
DglcUniformBlockCase.cpp1028 void generateVertexShader(std::ostringstream& src, glu::GLSLVersion glslVersion, const ShaderInterf… in generateVertexShader() argument
1031 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES || in generateVertexShader()
1032 de::inRange<int>(glslVersion, glu::GLSL_VERSION_330, glu::GLSL_VERSION_430)); in generateVertexShader()
1034 src << glu::getGLSLVersionDeclaration(glslVersion) << "\n"; in generateVertexShader()
1068 void generateFragmentShader(std::ostringstream& src, glu::GLSLVersion glslVersion, const ShaderInte… in generateFragmentShader() argument
1071 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES || in generateFragmentShader()
1072 de::inRange<int>(glslVersion, glu::GLSL_VERSION_330, glu::GLSL_VERSION_430)); in generateFragmentShader()
1074 src << glu::getGLSLVersionDeclaration(glslVersion) << "\n"; in generateFragmentShader()
1335 glu::GLSLVersion glslVersion, BufferMode bufferMode) in UniformBlockCase() argument
1336 : TestCase(context, name, description), m_glslVersion(glslVersion), m_bufferMode(bufferMode) in UniformBlockCase()
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/external/deqp/external/openglcts/modules/gl/
Dgl4cES31CompatibilitySampleVariablesTests.cpp93 glu::GLSLVersion glslVersion);
103 glu::GLSLVersion glslVersion) in SampleShadingExtensionCase() argument
104 : TestCase(context, name, description), m_glslVersion(glslVersion) in SampleShadingExtensionCase()
106 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES); in SampleShadingExtensionCase()
188 …MaskCase(Context& context, const char* name, const char* description, glu::GLSLVersion glslVersion,
213 glu::GLSLVersion glslVersion, GLenum internalFormat, in SampleShadingMaskCase() argument
217 , m_glslVersion(glslVersion) in SampleShadingMaskCase()
225 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_400); in SampleShadingMaskCase()
542 …tionCase(Context& context, const char* name, const char* description, glu::GLSLVersion glslVersion,
562 glu::GLSLVersion glslVersion, GLint samples, in SampleShadingPositionCase() argument
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/external/deqp/modules/gles31/functional/
Des31fBasicComputeShaderTests.cpp93 …const GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().getTyp… in iterate() local
96 src << getGLSLVersionDeclaration(glslVersion) << "\n" in iterate()
132 …const GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().getTyp… in iterate() local
135 src << getGLSLVersionDeclaration(glslVersion) << "\n" in iterate()
254 …const GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().getTyp… in iterate() local
257 src << getGLSLVersionDeclaration(glslVersion) << "\n" in iterate()
378 …const GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().getTyp… in iterate() local
381 src << getGLSLVersionDeclaration(glslVersion) << "\n" in iterate()
482 …const GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().getTyp… in iterate() local
485 src << getGLSLVersionDeclaration(glslVersion) << "\n" in iterate()
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Des31fProgramInterfaceQueryTests.cpp214 …const glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(context.getRenderContext(… in specializeShader() local
217 specializationMap["GLSL_VERSION_DECL"] = glu::getGLSLVersionDeclaration(glslVersion); in specializeShader()
1692 …const glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext(… in init() local
1696 shader = m_program->addShader(glu::SHADERTYPE_COMPUTE, glslVersion); in init()
2173 …glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().getType… in init() local
2176 shader = m_program->addShader(glu::SHADERTYPE_COMPUTE, glslVersion); in init()
2717 …const glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext(… in init() local
2733 …m_program->addShader((glu::ShaderType)shaderType, glslVersion)->getDefaultBlock().variables.push_b… in init()
2735 m_program->addShader((glu::ShaderType)shaderType, glslVersion); in init()
2874 …glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().getType… in init() local
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderExecutor.hpp53 glu::GLSLVersion glslVersion; member
61 : glslVersion(glu::GLSL_VERSION_310_ES) in ShaderSpec()

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