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Searched refs:indexCount (Results 1 – 25 of 112) sorted by relevance

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/external/skqp/src/core/
DSkVertices.cpp26 Sizes(int vertexCount, int indexCount, bool hasTexs, bool hasColors) { in Sizes()
32 fISize = safe.mul(indexCount, sizeof(uint16_t)); in Sizes()
56 SkVertices::Builder::Builder(VertexMode mode, int vertexCount, int indexCount, in Builder() argument
60 this->init(mode, vertexCount, indexCount, in Builder()
61 SkVertices::Sizes(vertexCount, indexCount, hasTexs, hasColors)); in Builder()
64 SkVertices::Builder::Builder(VertexMode mode, int vertexCount, int indexCount, in Builder() argument
66 this->init(mode, vertexCount, indexCount, sizes); in Builder()
69 void SkVertices::Builder::init(VertexMode mode, int vertexCount, int indexCount, in init() argument
86 fVertices->fIndexCnt = indexCount; in init()
104 int SkVertices::Builder::indexCount() const { in indexCount() function in SkVertices::Builder
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DSkVertState.h27 VertState(int vCount, const uint16_t indices[], int indexCount) in VertState()
31 fCount = indexCount; in VertState()
/external/skia/src/core/
DSkVertices.cpp26 Sizes(int vertexCount, int indexCount, bool hasTexs, bool hasColors) { in Sizes()
32 fISize = safe.mul(indexCount, sizeof(uint16_t)); in Sizes()
56 SkVertices::Builder::Builder(VertexMode mode, int vertexCount, int indexCount, in Builder() argument
60 this->init(mode, vertexCount, indexCount, in Builder()
61 SkVertices::Sizes(vertexCount, indexCount, hasTexs, hasColors)); in Builder()
64 SkVertices::Builder::Builder(VertexMode mode, int vertexCount, int indexCount, in Builder() argument
66 this->init(mode, vertexCount, indexCount, sizes); in Builder()
69 void SkVertices::Builder::init(VertexMode mode, int vertexCount, int indexCount, in init() argument
86 fVertices->fIndexCnt = indexCount; in init()
104 int SkVertices::Builder::indexCount() const { in indexCount() function in SkVertices::Builder
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DSkVertState.h27 VertState(int vCount, const uint16_t indices[], int indexCount) in VertState()
31 fCount = indexCount; in VertState()
/external/skia/src/gpu/
DGrMesh.h37 void setIndexed(const GrBuffer* indexBuffer, int indexCount, int baseIndex,
39 void setIndexedPatterned(const GrBuffer* indexBuffer, int indexCount, int vertexCount,
44 void setIndexedInstanced(const GrBuffer* indexBuffer, int indexCount,
56 const GrBuffer* indexBuffer, int indexCount,
67 const GrBuffer* indexBuffer, int indexCount,
138 inline void GrMesh::setIndexed(const GrBuffer* indexBuffer, int indexCount, int baseIndex, in setIndexed() argument
141 SkASSERT(indexCount >= 1); in setIndexed()
146 fIndexData.fIndexCount = indexCount; in setIndexed()
153 inline void GrMesh::setIndexedPatterned(const GrBuffer* indexBuffer, int indexCount, in setIndexedPatterned() argument
157 SkASSERT(indexCount >= 1); in setIndexedPatterned()
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DGrOpFlushState.cpp166 uint16_t* GrOpFlushState::makeIndexSpace(int indexCount, const GrBuffer** buffer, int* startIndex) { in makeIndexSpace() argument
167 return reinterpret_cast<uint16_t*>(fIndexPool.makeSpace(indexCount, buffer, startIndex)); in makeIndexSpace()
184 void GrOpFlushState::putBackIndices(int indexCount) { in putBackIndices() argument
185 fIndexPool.putBack(indexCount * sizeof(uint16_t)); in putBackIndices()
/external/skqp/src/gpu/
DGrMesh.h37 void setIndexed(const GrBuffer* indexBuffer, int indexCount, int baseIndex,
39 void setIndexedPatterned(const GrBuffer* indexBuffer, int indexCount, int vertexCount,
44 void setIndexedInstanced(const GrBuffer* indexBuffer, int indexCount,
56 const GrBuffer* indexBuffer, int indexCount,
67 const GrBuffer* indexBuffer, int indexCount,
138 inline void GrMesh::setIndexed(const GrBuffer* indexBuffer, int indexCount, int baseIndex, in setIndexed() argument
141 SkASSERT(indexCount >= 1); in setIndexed()
146 fIndexData.fIndexCount = indexCount; in setIndexed()
153 inline void GrMesh::setIndexedPatterned(const GrBuffer* indexBuffer, int indexCount, in setIndexedPatterned() argument
157 SkASSERT(indexCount >= 1); in setIndexedPatterned()
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DGrOpFlushState.cpp162 uint16_t* GrOpFlushState::makeIndexSpace(int indexCount, const GrBuffer** buffer, int* startIndex) { in makeIndexSpace() argument
163 return reinterpret_cast<uint16_t*>(fIndexPool.makeSpace(indexCount, buffer, startIndex)); in makeIndexSpace()
180 void GrOpFlushState::putBackIndices(int indexCount) { in putBackIndices() argument
181 fIndexPool.putBack(indexCount * sizeof(uint16_t)); in putBackIndices()
/external/skqp/src/gpu/ops/
DGrAALinearizingConvexPathRenderer.cpp209 int indexCount, uint16_t* indices) const { in draw() argument
210 if (vertexCount == 0 || indexCount == 0) { in draw()
226 uint16_t* idxs = target->makeIndexSpace(indexCount, &indexBuffer, &firstIndex); in draw()
231 memcpy(idxs, indices, indexCount * sizeof(uint16_t)); in draw()
232 mesh.setIndexed(indexBuffer, indexCount, firstIndex, 0, vertexCount - 1); in draw()
259 int indexCount = 0; in onPrepareDraws() local
275 if (indexCount + currentIndices > UINT16_MAX) { in onPrepareDraws()
279 indexCount, indices); in onPrepareDraws()
281 indexCount = 0; in onPrepareDraws()
288 if (indexCount + currentIndices > maxIndices) { in onPrepareDraws()
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/external/skia/src/gpu/ops/
DGrAALinearizingConvexPathRenderer.cpp209 int indexCount, uint16_t* indices) const { in draw() argument
210 if (vertexCount == 0 || indexCount == 0) { in draw()
226 uint16_t* idxs = target->makeIndexSpace(indexCount, &indexBuffer, &firstIndex); in draw()
231 memcpy(idxs, indices, indexCount * sizeof(uint16_t)); in draw()
232 mesh.setIndexed(indexBuffer, indexCount, firstIndex, 0, vertexCount - 1); in draw()
259 int indexCount = 0; in onPrepareDraws() local
274 if (indexCount + currentIndices > UINT16_MAX) { in onPrepareDraws()
278 indexCount, indices); in onPrepareDraws()
280 indexCount = 0; in onPrepareDraws()
287 if (indexCount + currentIndices > maxIndices) { in onPrepareDraws()
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DGrDefaultPathRenderer.cpp264 int indexCount = fCurIdx - fIndices; in emitMeshAndPutBackReserve() local
266 SkASSERT(indexCount <= fIndicesInChunk); in emitMeshAndPutBackReserve()
268 if (this->isIndexed() ? SkToBool(indexCount) : SkToBool(vertexCount)) { in emitMeshAndPutBackReserve()
272 fMesh.setIndexed(fIndexBuffer, indexCount, fFirstIndex, 0, vertexCount - 1); in emitMeshAndPutBackReserve()
278 fTarget->putBackIndices((size_t)(fIndicesInChunk - indexCount)); in emitMeshAndPutBackReserve()
/external/skia/include/core/
DSkVertices.h38 int indexCount,
56 Builder(VertexMode mode, int vertexCount, int indexCount, uint32_t flags);
62 int indexCount() const;
72 Builder(VertexMode mode, int vertexCount, int indexCount, const Sizes&);
74 void init(VertexMode mode, int vertexCount, int indexCount, const Sizes&);
95 int indexCount() const { return fIndexCnt; } in indexCount() function
/external/skqp/include/core/
DSkVertices.h38 int indexCount,
56 Builder(VertexMode mode, int vertexCount, int indexCount, uint32_t flags);
62 int indexCount() const;
72 Builder(VertexMode mode, int vertexCount, int indexCount, const Sizes&);
74 void init(VertexMode mode, int vertexCount, int indexCount, const Sizes&);
95 int indexCount() const { return fIndexCnt; } in indexCount() function
/external/skia/tests/
DVerticesTest.cpp21 if (v0->indexCount() != v1->indexCount()) { in equal()
47 for (int i = 0; i < v0->indexCount(); ++i) { in equal()
77 for (int i = 0; i < builder.indexCount(); ++i) { in DEF_TEST()
/external/skqp/tests/
DVerticesTest.cpp21 if (v0->indexCount() != v1->indexCount()) { in equal()
47 for (int i = 0; i < v0->indexCount(); ++i) { in equal()
77 for (int i = 0; i < builder.indexCount(); ++i) { in DEF_TEST()
/external/jsoncpp/src/lib_json/
Djson_internalarray.inl38 ValueInternalArray::PageIndex& indexCount, argument
40 ValueInternalArray::PageIndex newIndexCount = (indexCount * 3) / 2 + 1;
45 indexCount = newIndexCount;
49 ValueInternalArray::PageIndex indexCount) { argument
92 ValueInternalArray::PageIndex& indexCount, argument
94 ValueInternalArray::PageIndex newIndexCount = (indexCount * 3) / 2 + 1;
99 indexCount = newIndexCount;
103 ValueInternalArray::PageIndex indexCount) { argument
/external/replicaisland/src/com/replica/replicaisland/
DGrid.java108 int indexCount = quadCount * 6; in Grid() local
109 mIndexCount = indexCount; in Grid()
110 mIndexBuffer = ByteBuffer.allocateDirect(CHAR_SIZE * indexCount) in Grid()
240 public void drawStrip(GL10 gl, boolean useTexture, int startIndex, int indexCount) { in drawStrip() argument
241 int count = indexCount; in drawStrip()
242 if (startIndex + indexCount >= mIndexCount) { in drawStrip()
/external/icu/icu4c/source/test/perf/leperf/
Dxmlreader.cpp187 int32_t glyphCount = 0, indexCount = 0, positionCount = 0; in readTestFile() local
233 expected.indices = (le_int32 *) getHexArray(indices, indexCount); in readTestFile()
238 … if (glyphCount < charCount || indexCount != glyphCount || positionCount < glyphCount * 2 + 2) { in readTestFile()
240 id, charCount, glyphCount, indexCount, positionCount); in readTestFile()
/external/icu/icu4c/source/test/letest/
Dxmlreader.cpp183 int32_t glyphCount = 0, indexCount = 0, positionCount = 0; in readTestFile() local
229 expected.indices = (le_int32 *) getHexArray(indices, indexCount); in readTestFile()
234 … if (glyphCount < charCount || indexCount != glyphCount || positionCount < glyphCount * 2 + 2) { in readTestFile()
236 id, charCount, glyphCount, indexCount, positionCount); in readTestFile()
/external/skqp/src/gpu/ccpr/
DGrCCPathParser.cpp210 int indexCount, const Sk2f& atlasOffset, in emit_recursive_fan() argument
212 if (indexCount < 3) { in emit_recursive_fan()
216 int32_t oneThirdCount = indexCount / 3; in emit_recursive_fan()
217 int32_t twoThirdsCount = (2 * indexCount) / 3; in emit_recursive_fan()
225 int endIndex = firstIndex + indexCount; in emit_recursive_fan()
229 indexCount - twoThirdsCount + 1, atlasOffset, out); in emit_recursive_fan()
/external/deqp/modules/gles3/functional/
Des3fVertexArrayObjectTests.cpp125 int indexCount; member
139 , indexCount (-1) in Spec()
279 deUint8* indices = new deUint8[m_spec.indexCount * typeSize]; in generateIndices()
281 for (int i = 0; i < m_spec.indexCount; i++) in generateIndices()
750 m_spec.indexCount = 0; in init()
855 deUint8* indices = new deUint8[m_spec.indexCount * typeSize]; in generateIndices()
857 for (int i = 0; i < m_spec.indexCount; i++) in generateIndices()
1288 spec.indexCount = 0; in init()
1325 spec.indexCount = 0; in init()
1363 spec.indexCount = 0; in init()
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/external/skia/src/gpu/vk/
DGrVkGpuCommandBuffer.h111 const GrBuffer* indexBuffer, int indexCount, int baseIndex, in sendIndexedMeshToGpu() argument
114 this->sendIndexedInstancedMeshToGpu(primProc, primType, indexBuffer, indexCount, baseIndex, in sendIndexedMeshToGpu()
124 const GrBuffer* indexBuffer, int indexCount, int baseIndex,
/external/skqp/src/gpu/vk/
DGrVkGpuCommandBuffer.h111 const GrBuffer* indexBuffer, int indexCount, int baseIndex, in sendIndexedMeshToGpu() argument
114 this->sendIndexedInstancedMeshToGpu(primProc, primType, indexBuffer, indexCount, baseIndex, in sendIndexedMeshToGpu()
124 const GrBuffer* indexBuffer, int indexCount, int baseIndex,
/external/deqp/external/vulkancts/modules/vulkan/robustness/
DvktRobustnessVertexAccessTests.cpp145 virtual void initVertexIds (deUint32 *indicesPtr, size_t indexCount) = 0;
204 virtual void initVertexIds (deUint32 *indicesPtr, size_t indexCount);
223 virtual void initVertexIds (deUint32 *indicesPtr, size_t indexCount);
689 drawConfig.indexCount = (deUint32)(m_indexBufferSize / sizeof(deUint32)); in VertexAccessInstance()
1006 void DrawAccessInstance::initVertexIds (deUint32 *indicesPtr, size_t indexCount) in initVertexIds() argument
1008 for (deUint32 i = 0; i < indexCount; i++) in initVertexIds()
1039 void DrawIndexedAccessInstance::initVertexIds (deUint32 *indicesPtr, size_t indexCount) in initVertexIds() argument
1041 DE_UNREF(indexCount); in initVertexIds()
1045 DE_ASSERT(m_indices[i] < indexCount); in initVertexIds()
/external/skia/src/gpu/ccpr/
DGrCCPathParser.cpp301 int indexCount, const Sk2f& atlasOffset, in emit_recursive_fan() argument
303 if (indexCount < 3) { in emit_recursive_fan()
307 int32_t oneThirdCount = indexCount / 3; in emit_recursive_fan()
308 int32_t twoThirdsCount = (2 * indexCount) / 3; in emit_recursive_fan()
316 int endIndex = firstIndex + indexCount; in emit_recursive_fan()
320 indexCount - twoThirdsCount + 1, atlasOffset, out); in emit_recursive_fan()

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