/external/mesa3d/src/mesa/main/ |
D | formatquery.c | 41 _is_renderable(struct gl_context *ctx, GLenum internalformat) in _is_renderable() argument 51 if (internalformat != GL_RGB && internalformat != GL_RGBA && in _is_renderable() 52 _mesa_base_fbo_format(ctx, internalformat) == 0) in _is_renderable() 62 _legal_parameters(struct gl_context *ctx, GLenum target, GLenum internalformat, in _legal_parameters() argument 260 if (!query2 && !_is_renderable(ctx, internalformat)) { in _legal_parameters() 263 _mesa_enum_to_string(internalformat)); in _legal_parameters() 453 GLenum internalformat, GLenum pname) in _is_resource_supported() argument 493 if (_mesa_base_tex_format(ctx, internalformat) < 0) in _is_resource_supported() 497 if (!_mesa_legal_texture_base_format_for_target(ctx, target, internalformat)) in _is_resource_supported() 501 if (_mesa_is_compressed_format(ctx, internalformat) && in _is_resource_supported() [all …]
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D | texstorage.c | 220 GLenum internalformat) in _mesa_is_legal_tex_storage_format() argument 223 switch (internalformat) { in _mesa_is_legal_tex_storage_format() 258 return _mesa_base_tex_format(ctx, internalformat) > 0; in _mesa_is_legal_tex_storage_format() 308 GLsizei levels, GLenum internalformat, in tex_storage_error_check() argument 325 if (_mesa_is_compressed_format(ctx, internalformat)) { in tex_storage_error_check() 327 if (!_mesa_target_can_be_compressed(ctx, target, internalformat, &err)) { in tex_storage_error_check() 330 _mesa_enum_to_string(internalformat)); in tex_storage_error_check() 375 if (!_mesa_legal_texture_base_format_for_target(ctx, target, internalformat)) { in tex_storage_error_check() 393 GLenum internalformat, GLsizei width, in _mesa_texture_storage() argument 403 internalformat, width, height, depth, dsa)) { in _mesa_texture_storage() [all …]
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D | genmipmap.c | 79 GLenum internalformat) in _mesa_is_valid_generate_texture_mipmap_internalformat() argument 92 return internalformat == GL_RGBA || internalformat == GL_RGB || in _mesa_is_valid_generate_texture_mipmap_internalformat() 93 internalformat == GL_LUMINANCE_ALPHA || in _mesa_is_valid_generate_texture_mipmap_internalformat() 94 internalformat == GL_LUMINANCE || internalformat == GL_ALPHA || in _mesa_is_valid_generate_texture_mipmap_internalformat() 95 internalformat == GL_BGRA_EXT || in _mesa_is_valid_generate_texture_mipmap_internalformat() 96 (_mesa_is_es3_color_renderable(internalformat) && in _mesa_is_valid_generate_texture_mipmap_internalformat() 97 _mesa_is_es3_texture_filterable(ctx, internalformat)); in _mesa_is_valid_generate_texture_mipmap_internalformat() 100 return (!_mesa_is_enum_format_integer(internalformat) && in _mesa_is_valid_generate_texture_mipmap_internalformat() 101 !_mesa_is_depthstencil_format(internalformat) && in _mesa_is_valid_generate_texture_mipmap_internalformat() 102 !_mesa_is_astc_format(internalformat) && in _mesa_is_valid_generate_texture_mipmap_internalformat() [all …]
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D | texstorage.h | 38 GLenum internalformat, GLsizei width, 70 _mesa_TexStorage1D(GLenum target, GLsizei levels, GLenum internalformat, 75 _mesa_TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, 80 _mesa_TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, 84 _mesa_TextureStorage1D(GLuint texture, GLsizei levels, GLenum internalformat, 89 _mesa_TextureStorage2D(GLuint texture, GLsizei levels, GLenum internalformat, 94 _mesa_TextureStorage3D(GLuint texture, GLsizei levels, GLenum internalformat, 100 GLenum internalformat, 105 GLenum internalformat, 110 GLenum internalformat, [all …]
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D | teximage.h | 220 _mesa_is_renderable_texture_format(struct gl_context *ctx, GLenum internalformat); 263 _mesa_TexImage1D( GLenum target, GLint level, GLint internalformat, 269 _mesa_TexImage2D( GLenum target, GLint level, GLint internalformat, 275 _mesa_TexImage3D( GLenum target, GLint level, GLint internalformat, 281 _mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalformat, 334 _mesa_CopyTexImage1D(GLenum target, GLint level, GLenum internalformat, 340 GLenum internalformat, GLint x, GLint y, 388 GLenum internalformat, GLsizei width, 394 GLenum internalformat, GLsizei width, 400 GLenum internalformat, GLsizei width, [all …]
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D | textureview.c | 252 _mesa_texture_view_lookup_view_class(const struct gl_context *ctx, GLenum internalformat) in _mesa_texture_view_lookup_view_class() argument 257 if (compatible_internal_formats[i].internal_format == internalformat) in _mesa_texture_view_lookup_view_class() 265 == internalformat) in _mesa_texture_view_lookup_view_class() 273 == internalformat) in _mesa_texture_view_lookup_view_class() 280 == internalformat) in _mesa_texture_view_lookup_view_class() 288 == internalformat) in _mesa_texture_view_lookup_view_class() 523 GLenum internalformat, in _mesa_TextureView() argument 542 _mesa_enum_to_string(internalformat), in _mesa_TextureView() 626 internalformat)) { in _mesa_TextureView() 629 _mesa_enum_to_string(internalformat), in _mesa_TextureView() [all …]
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | utilities.h | 46 bool IsSizedInternalFormat(GLint internalformat); // Not compressed. 58 …GLenum ValidateTextureFormatType(GLenum format, GLenum type, GLint internalformat, GLenum target, … 61 bool IsColorRenderable(GLint internalformat, GLint clientVersion); 62 bool IsDepthRenderable(GLint internalformat, GLint clientVersion); 63 bool IsStencilRenderable(GLint internalformat, GLint clientVersion); 64 bool IsMipmappable(GLint internalformat, GLint clientVersion); 66 GLuint GetAlphaSize(GLint internalformat); 67 GLuint GetRedSize(GLint internalformat); 68 GLuint GetGreenSize(GLint internalformat); 69 GLuint GetBlueSize(GLint internalformat); [all …]
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D | utilities.cpp | 326 bool IsCompressed(GLint internalformat, GLint clientVersion) in IsCompressed() argument 328 switch(internalformat) in IsCompressed() 381 bool IsSizedInternalFormat(GLint internalformat) in IsSizedInternalFormat() argument 383 switch(internalformat) in IsSizedInternalFormat() 657 GLint internalformat = colorbuffer->getFormat(); in IsValidReadPixelsFormatType() local 659 if(IsNormalizedInteger(internalformat)) in IsValidReadPixelsFormatType() 678 else if(IsFloatFormat(internalformat)) in IsValidReadPixelsFormatType() 687 else if(IsSignedNonNormalizedInteger(internalformat)) in IsValidReadPixelsFormatType() 696 else if(IsUnsignedNonNormalizedInteger(internalformat)) in IsValidReadPixelsFormatType() 705 else UNREACHABLE(internalformat); in IsValidReadPixelsFormatType() [all …]
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D | Renderbuffer.cpp | 497 Colorbuffer::Colorbuffer(int width, int height, GLenum internalformat, GLsizei samples) : mRenderTa… in Colorbuffer() argument 509 mRenderTarget = egl::Image::create(width, height, internalformat, supportedSamples, false); in Colorbuffer() 520 format = internalformat; in Colorbuffer() 575 DepthStencilbuffer::DepthStencilbuffer(int width, int height, GLenum internalformat, GLsizei sample… in DepthStencilbuffer() argument 587 mDepthStencil = egl::Image::create(width, height, internalformat, supportedSamples, false); in DepthStencilbuffer() 598 format = internalformat; in DepthStencilbuffer() 644 …ffer(int width, int height, GLenum internalformat, GLsizei samples) : DepthStencilbuffer(width, he… in Depthbuffer() argument
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/external/swiftshader/src/OpenGL/common/ |
D | Image.hpp | 55 bool IsUnsizedInternalFormat(GLint internalformat); 56 GLenum GetBaseInternalFormat(GLint internalformat); 95 Image(Texture *parentTexture, GLsizei width, GLsizei height, GLint internalformat) in Image() argument 96 …ture->getResource(), width, height, 1, 0, 1, gl::SelectInternalFormat(internalformat), true, true), in Image() 97 …width(width), height(height), depth(1), internalformat(internalformat), parentTexture(parentTextur… in Image() 105 …ure *parentTexture, GLsizei width, GLsizei height, GLsizei depth, int border, GLint internalformat) in Image() argument 106 …Resource(), width, height, depth, border, 1, gl::SelectInternalFormat(internalformat), true, true), in Image() 107 …width(width), height(height), depth(depth), internalformat(internalformat), parentTexture(parentTe… in Image() 115 Image(GLsizei width, GLsizei height, GLint internalformat, int pitchP) in Image() argument 116 …: sw::Surface(nullptr, width, height, 1, 0, 1, gl::SelectInternalFormat(internalformat), true, tru… in Image() [all …]
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D | Image.cpp | 172 bool IsUnsizedInternalFormat(GLint internalformat) in IsUnsizedInternalFormat() argument 174 switch(internalformat) in IsUnsizedInternalFormat() 199 GLenum GetBaseInternalFormat(GLint internalformat) in GetBaseInternalFormat() argument 201 switch(internalformat) in GetBaseInternalFormat() 275 UNREACHABLE(internalformat); in GetBaseInternalFormat() 282 GLint GetSizedInternalFormat(GLint internalformat, GLenum type) in GetSizedInternalFormat() argument 284 if(!IsUnsizedInternalFormat(internalformat)) in GetSizedInternalFormat() 286 return internalformat; in GetSizedInternalFormat() 289 switch(internalformat) in GetSizedInternalFormat() 441 UNREACHABLE(internalformat); in GetSizedInternalFormat() [all …]
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | utilities.cpp | 35 bool IsSizedInternalFormat(GLint internalformat) in IsSizedInternalFormat() argument 37 switch(internalformat) in IsSizedInternalFormat() 137 GLenum ValidateTextureFormatType(GLenum format, GLenum type, GLint internalformat, GLenum target) in ValidateTextureFormatType() argument 173 if((GLenum)internalformat != format) in ValidateTextureFormatType() 175 if(gl::IsUnsizedInternalFormat(internalformat)) in ValidateTextureFormatType() 180 if(!IsSizedInternalFormat(internalformat)) in ValidateTextureFormatType() 186 if((GLenum)internalformat == format) in ValidateTextureFormatType() 248 …alformats[] = {__VA_ARGS__}; for(GLint v : validInternalformats) {if(internalformat == v) validSiz… in ValidateTextureFormatType() 322 bool IsColorRenderable(GLint internalformat) in IsColorRenderable() argument 324 switch(internalformat) in IsColorRenderable() [all …]
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D | utilities.h | 41 GLenum ValidateTextureFormatType(GLenum format, GLenum type, GLint internalformat, GLenum target); 43 bool IsColorRenderable(GLint internalformat); 44 bool IsDepthRenderable(GLint internalformat); 45 bool IsStencilRenderable(GLint internalformat); 47 GLuint GetAlphaSize(GLint internalformat); 48 GLuint GetRedSize(GLint internalformat); 49 GLuint GetGreenSize(GLint internalformat); 50 GLuint GetBlueSize(GLint internalformat); 51 GLuint GetDepthSize(GLint internalformat); 52 GLuint GetStencilSize(GLint internalformat);
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D | Renderbuffer.cpp | 286 Colorbuffer::Colorbuffer(int width, int height, GLenum internalformat, GLsizei samples) : mRenderTa… in Colorbuffer() argument 298 mRenderTarget = egl::Image::create(width, height, internalformat, supportedSamples, false); in Colorbuffer() 309 format = internalformat; in Colorbuffer() 364 DepthStencilbuffer::DepthStencilbuffer(int width, int height, GLenum internalformat, GLsizei sample… in DepthStencilbuffer() argument 376 mDepthStencil = egl::Image::create(width, height, internalformat, supportedSamples, false); in DepthStencilbuffer() 387 format = internalformat; in DepthStencilbuffer() 433 …ffer(int width, int height, GLenum internalformat, GLsizei samples) : DepthStencilbuffer(width, he… in Depthbuffer() argument
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 183 bool Equal(const vec4& v0, const vec4& v1, GLenum internalformat) in Equal() argument 185 if (internalformat == GL_RGBA8_SNORM || internalformat == GL_RGBA8) in Equal() 212 …bool CompareValues(T* map_data, int kSize, const T& expected_value, GLenum internalformat = 0, int… in CompareValues() argument 216 if (!Equal(map_data[i], expected_value, internalformat)) in CompareValues() 227 …pareValues(bool always, T* map_data, int kSize, const T& expected_value, GLenum internalformat = 0, in CompareValues() argument 230 (void)internalformat; in CompareValues() 810 ShortByteData(int size, const T& value, GLenum internalformat, GLenum format) in ShortByteData() argument 821 if (Shorts(internalformat)) in ShortByteData() 831 if (Bytes(internalformat)) in ShortByteData() 835 if (internalformat == GL_RGBA8I || internalformat == GL_RGBA8UI) in ShortByteData() [all …]
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D | gl4cShaderImageLoadStoreTests.cpp | 206 bool Equal(const vec4& v0, const vec4& v1, GLenum internalformat) in Equal() argument 208 …if (internalformat == GL_RGBA16_SNORM || internalformat == GL_RG16_SNORM || internalformat == GL_R… in Equal() 212 …else if (internalformat == GL_RGBA8_SNORM || internalformat == GL_RG8_SNORM || internalformat == G… in Equal() 1363 bool Write(GLenum internalformat, const T& write_value, const T& expected_value) in Write() argument 1367 …const GLuint program = BuildProgram(src_vs, NULL, NULL, NULL, GenFS(internalformat, write_value)… in Write() 1378 … glTexImage2D(GL_TEXTURE_2D, 0, internalformat, kSize, kSize, 0, Format<T>(), Type<T>(), &data[0]); in Write() 1383 glBindImageTexture(unit, texture, 0, GL_FALSE, 0, GL_WRITE_ONLY, internalformat); in Write() 1393 if (!Equal(data[i], expected_value, internalformat)) in Write() 1400 << ". Format is: " << FormatEnumToString(internalformat) in Write() 1428 std::string GenFS(GLenum internalformat, const T& value) in GenFS() argument [all …]
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D | gl4cTextureViewTests.hpp | 114 static unsigned int getAmountOfComponentsForInternalformat(const glw::GLenum internalformat); 116 static unsigned int getBlockSizeForCompressedInternalformat(const glw::GLenum internalformat); 118 …static void getComponentSizeForInternalformat(const glw::GLenum internalformat, unsigned int* out_… 124 static TextureView::_format getFormatOfInternalformat(const glw::GLenum internalformat); 126 static glw::GLenum getGLFormatOfInternalformat(const glw::GLenum internalformat); 139 static const char* getInternalformatString(const glw::GLenum internalformat); 148 …static TextureView::_sampler_type getSamplerTypeForInternalformat(const glw::GLenum internalformat… 150 static unsigned int getTextureDataSize(const glw::GLenum internalformat, const glw::GLenum type, 155 static glw::GLenum getTypeCompatibleWithInternalformat(const glw::GLenum internalformat); 157 static TextureView::_view_class getViewClassForInternalformat(const glw::GLenum internalformat); [all …]
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cShaderImageLoadStoreTests.cpp | 177 bool Equal(const vec4& v0, const vec4& v1, GLenum internalformat) in Equal() argument 179 if (internalformat == GL_RGBA8_SNORM || internalformat == GL_RGBA8) in Equal() 206 …bool CompareValues(T* map_data, int kSize, const T& expected_value, GLenum internalformat = 0, int… in CompareValues() argument 210 if (!Equal(map_data[i], expected_value, internalformat)) in CompareValues() 221 …pareValues(bool always, T* map_data, int kSize, const T& expected_value, GLenum internalformat = 0, in CompareValues() argument 224 (void)internalformat; in CompareValues() 781 ShortByteData(int size, const T& value, GLenum internalformat, GLenum format) in ShortByteData() argument 792 if (Shorts(internalformat)) in ShortByteData() 802 if (Bytes(internalformat)) in ShortByteData() 806 if (internalformat == GL_RGBA8I || internalformat == GL_RGBA8UI) in ShortByteData() [all …]
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D | es31cTextureStorageMultisampleTexStorage2DMultisampleTests.cpp | 148 glw::GLenum internalformat = internalformat_list[internalformat_index]; in iterate() local 156 gl.getInternalformativ(target, internalformat, GL_SAMPLES, 1, &internalformat_max_samples); in iterate() 161 gl.texStorage2DMultisample(target, internalformat_max_samples, internalformat, width, height, in iterate() 178 gl.texStorage2DMultisample(target, internalformat_max_samples + 1, internalformat, width, height, in iterate() 623 const glw::GLenum internalformat = GL_RGBA8; in iterate() local 630 …gl.texStorage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, samples, internalformat, width, height, fixe… in iterate() 636 …gl.texStorage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, samples, internalformat, width, height, fixe… in iterate() 646 …gl.texStorage3DMultisample(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, samples, internalformat, width, he… in iterate() 654 …gl.texStorage3DMultisample(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, samples, internalformat, width, he… in iterate() 799 glw::GLenum internalformat = internalformat_list[internalformat_index]; in iterate() local [all …]
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D | es31cTextureStorageMultisampleDependenciesTests.cpp | 1279 glw::GLenum internalformat = internalformats[n_internalformat]; in iterate() local 1283 if (internalformat == GL_DEPTH24_STENCIL8) in iterate() 1287 else if (internalformat != GL_DEPTH_COMPONENT32F) in iterate() 1294 gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, internalformat, GL_SAMPLES, 1, in iterate() 1309 gl.texStorage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, samples, internalformat, 1, /* width */ in iterate() 1428 glw::GLenum internalformat = internalformats[n_internalformat]; in iterate() local 1432 if (internalformat == GL_DEPTH_COMPONENT32F) in iterate() 1436 else if (internalformat != GL_DEPTH24_STENCIL8) in iterate() 1443 gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, internalformat, GL_SAMPLES, 1, in iterate() 1458 gl.texStorage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, samples, internalformat, 1, /* width */ in iterate() [all …]
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D | es31cTextureStorageMultisampleGetTexLevelParameterifvTests.cpp | 181 texture_2d_properties.internalformat = GL_DEPTH24_STENCIL8; in iterate() 214 texture_2d_array_properties.internalformat = GL_RGBA8; in iterate() 253 texture_2d_multisample_properties.internalformat = GL_RGBA8UI; in iterate() 295 texture_2d_multisample_array_properties.internalformat = GL_RGB565; in iterate() 334 texture_3d_properties.internalformat = GL_RGB9_E5; in iterate() 364 texture_cm_face_properties.internalformat = GL_RGB16I; in iterate() 437 texture_ptr->internalformat, texture_ptr->width, texture_ptr->height, in iterate() 445 texture_ptr->internalformat, texture_ptr->width, texture_ptr->height); in iterate() 453 texture_ptr->internalformat, texture_ptr->width, texture_ptr->height); in iterate() 465 texture_ptr->internalformat, texture_ptr->width, in iterate() [all …]
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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/ |
D | PVRTTextureAPI.cpp | 47 …2TextureFormat(const PVRTextureHeaderV3& sTextureHeader, PVRTuint32& internalformat, PVRTuint32& f… in PVRTGetOGLES2TextureFormat() argument 55 internalformat=0; in PVRTGetOGLES2TextureFormat() 68 internalformat=GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG; in PVRTGetOGLES2TextureFormat() 73 internalformat=GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG; in PVRTGetOGLES2TextureFormat() 78 internalformat=GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG; in PVRTGetOGLES2TextureFormat() 83 internalformat=GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG; in PVRTGetOGLES2TextureFormat() 89 internalformat=GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG; in PVRTGetOGLES2TextureFormat() 94 internalformat=GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG; in PVRTGetOGLES2TextureFormat() 99 internalformat=GL_ETC1_RGB8_OES; in PVRTGetOGLES2TextureFormat() 120 internalformat=GL_RGBA; in PVRTGetOGLES2TextureFormat() [all …]
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextFuncs.inl | 408 GLW_APICALL void GLW_APIENTRY glClearBufferData (GLenum target, GLenum internalformat, GLenum forma… argument 411 DE_UNREF(internalformat); 418 GLW_APICALL void GLW_APIENTRY glClearBufferSubData (GLenum target, GLenum internalformat, GLintptr … argument 421 DE_UNREF(internalformat); 484 GLW_APICALL void GLW_APIENTRY glClearNamedBufferData (GLuint buffer, GLenum internalformat, GLenum … argument 487 DE_UNREF(internalformat); 494 GLW_APICALL void GLW_APIENTRY glClearNamedBufferDataEXT (GLuint buffer, GLenum internalformat, GLen… argument 497 DE_UNREF(internalformat); 504 GLW_APICALL void GLW_APIENTRY glClearNamedBufferSubData (GLuint buffer, GLenum internalformat, GLin… argument 507 DE_UNREF(internalformat); [all …]
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.hpp | 69 …void glCompressedTexImage2D (deUint32 target, int level, deUint32 internalformat, int width,… 71 …void glCopyTexImage1D (deUint32 target, int level, deUint32 internalformat, int x, int y, i… 72 …void glCopyTexImage2D (deUint32 target, int level, deUint32 internalformat, int x, int y, i… 144 void glRenderbufferStorage (deUint32 target, deUint32 internalformat, int width, int height); 155 …void glTexImage1D (deUint32 target, int level, int internalformat, int width, int border, … 156 …void glTexImage2D (deUint32 target, int level, int internalformat, int width, int height, … 196 …void glTexImage3D (deUint32 target, int level, int internalformat, int width, int height, … 199 …void glCompressedTexImage3D (deUint32 target, int level, deUint32 internalformat, int width,… 218 …void glRenderbufferStorageMultisample (deUint32 target, int samples, deUint32 internalformat, i… 295 …void glTexStorage2D (deUint32 target, int levels, deUint32 internalformat, int width, int … [all …]
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
D | gl2ext.h | 1076 GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLs… 1079 …IENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width… 1083 …PIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width… 1086 …FNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width… 1248 …ufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width… 1250 …STORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width… 1315 …ufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width… 1318 …STORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width… 1439 …rbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width… 1442 …ERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width… [all …]
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