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Searched refs:isDepthType (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl3cTextureSizePromotion.cpp115 if (isDepthType(s_formats[i]) || isStencilType(s_formats[i])) in iterate()
121 if ((isDepthType(s_formats[i]) || isStencilType(s_formats[i])) && in iterate()
283 if (isDepthType(descriptor)) /* For depth type. */ in prepareSourceTexture()
680 isDepthType(descriptor) || isStencilType(descriptor)) in prepareProgram()
835 if (isFloatType(descriptor) || isDepthType(descriptor) || isStencilType(descriptor)) in checkDestinationTexture()
1041 bool FunctionalTest::isDepthType(TextureInternalFormatDescriptor descriptor) in isDepthType() function in gl3cts::TextureSizePromotion::FunctionalTest
Dgl3cTextureSizePromotion.hpp323 bool isDepthType(TextureInternalFormatDescriptor descriptor);