Searched refs:kDefaultShadowOffset32 (Results 1 – 2 of 2) sorted by relevance
128 static const u64 kDefaultShadowOffset32 = 1ULL << 29; // 0x20000000 variable164 # define SHADOW_OFFSET kDefaultShadowOffset32
65 static const uint64_t kDefaultShadowOffset32 = 1ULL << 29; variable395 Mapping.Offset = kDefaultShadowOffset32; in getShadowMapping()