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Searched refs:linked_xfb (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/mesa/main/
Dshader_query.cpp1044 struct gl_transform_feedback_info *linked_xfb = in get_buffer_property() local
1046 for (int i = 0; i < linked_xfb->NumVarying; i++) { in get_buffer_property()
1047 unsigned index = linked_xfb->Varyings[i].BufferIndex; in get_buffer_property()
/external/mesa3d/src/compiler/glsl/
Dlinker.cpp4256 struct gl_transform_feedback_info *linked_xfb = in build_program_resource_list() local
4260 if (linked_xfb->NumVarying > 0) { in build_program_resource_list()
4261 for (int i = 0; i < linked_xfb->NumVarying; i++) { in build_program_resource_list()
4264 &linked_xfb->Varyings[i], 0)) in build_program_resource_list()
4271 if ((linked_xfb->ActiveBuffers >> i) & 1) { in build_program_resource_list()
4272 linked_xfb->Buffers[i].Binding = i; in build_program_resource_list()
4275 &linked_xfb->Buffers[i], 0)) in build_program_resource_list()