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Searched refs:lto_codegen_add_must_preserve_symbol (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/third_party/LLVM/tools/lto/
Dlto.exports18 lto_codegen_add_must_preserve_symbol
Dlto.cpp265 void lto_codegen_add_must_preserve_symbol(lto_code_gen_t cg, const char* symbol) in lto_codegen_add_must_preserve_symbol() function
/external/llvm/tools/lto/
Dlto.exports27 lto_codegen_add_must_preserve_symbol
Dlto.cpp389 void lto_codegen_add_must_preserve_symbol(lto_code_gen_t cg, in lto_codegen_add_must_preserve_symbol() function
/external/swiftshader/third_party/LLVM/include/llvm-c/
Dlto.h252 lto_codegen_add_must_preserve_symbol(lto_code_gen_t cg, const char* symbol);
/external/llvm/include/llvm-c/
Dlto.h444 lto_codegen_add_must_preserve_symbol(lto_code_gen_t cg, const char* symbol);
/external/llvm/docs/
DLinkTimeOptimization.rst181 ``lto_codegen_add_must_preserve_symbol()``. Next the linker invokes the LLVM
288 lto_codegen_add_must_preserve_symbol(lto_code_gen_t, const char*)
/external/swiftshader/third_party/LLVM/tools/gold/
Dgold-plugin.cpp389 lto_codegen_add_must_preserve_symbol(code_gen, I->syms[i].name); in all_symbols_read_hook()