Searched refs:minRadius (Results 1 – 2 of 2) sorted by relevance
28 float* minRadius = a; in AdjustRadii() local32 if (*minRadius > *maxRadius) { in AdjustRadii()33 SkTSwap(minRadius, maxRadius); in AdjustRadii()41 float newMinRadius = *minRadius; in AdjustRadii()