Searched refs:numRandPerChannel (Results 1 – 1 of 1) sorted by relevance
441 numRandPerChannel; in ComputeAddNoiseImage() local464 numRandPerChannel=0; in ComputeAddNoiseImage()473 numRandPerChannel=1; in ComputeAddNoiseImage()478 numRandPerChannel=2; in ComputeAddNoiseImage()482 numRandomNumberPerPixel+=numRandPerChannel; in ComputeAddNoiseImage()484 numRandomNumberPerPixel+=numRandPerChannel; in ComputeAddNoiseImage()486 numRandomNumberPerPixel+=numRandPerChannel; in ComputeAddNoiseImage()488 numRandomNumberPerPixel+=numRandPerChannel; in ComputeAddNoiseImage()