Searched refs:per_thread_scratch (Results 1 – 21 of 21) sorted by relevance
74 ffs(stage_state->per_thread_scratch) - 11); in brw_upload_cs_state()81 ffs(stage_state->per_thread_scratch) - 12); in brw_upload_cs_state()88 stage_state->per_thread_scratch / 1024 - 1); in brw_upload_cs_state()
62 ffs(stage_state->per_thread_scratch) - 11); in upload_vs_state()
63 ffs(stage_state->per_thread_scratch) - 11); in upload_vs_state()
58 ffs(stage_state->per_thread_scratch) - 11); in gen8_upload_hs_state()
57 ffs(stage_state->per_thread_scratch) - 11); in gen8_upload_ds_state()
91 ffs(stage_state->per_thread_scratch) - 11); in gen7_upload_hs_state()
89 ffs(stage_state->per_thread_scratch) - 11); in gen7_upload_ds_state()
72 ffs(stage_state->per_thread_scratch) - 11); in upload_gs_state()
64 ffs(stage_state->per_thread_scratch) - 11); in gen8_upload_gs_state()
134 ffs(stage_state->per_thread_scratch) - 11); in upload_vs_state()
149 ffs(stage_state->per_thread_scratch) - 11); in upload_gs_state()
89 ffs(stage_state->per_thread_scratch) - 11; in brw_upload_vs_unit()
393 if (stage_state->per_thread_scratch < per_thread_size) { in brw_alloc_stage_scratch()394 stage_state->per_thread_scratch = per_thread_size; in brw_alloc_stage_scratch()
226 ffs(stage_state->per_thread_scratch) - 11); in gen6_upload_wm_state()
241 ffs(stage_state->per_thread_scratch) - 11); in gen7_upload_ps_state()
270 ffs(stage_state->per_thread_scratch) - 11); in gen8_upload_ps_state()
139 ffs(brw->wm.base.per_thread_scratch) - 11; in brw_upload_wm_unit()
619 uint32_t per_thread_scratch; member
41 uint32_t per_thread_scratch; member
915 gl_shader_stage stage, unsigned per_thread_scratch) in anv_scratch_pool_alloc() argument917 if (per_thread_scratch == 0) in anv_scratch_pool_alloc()920 unsigned scratch_size_log2 = ffs(per_thread_scratch / 2048); in anv_scratch_pool_alloc()967 uint32_t size = per_thread_scratch * max_threads[stage]; in anv_scratch_pool_alloc()
502 unsigned per_thread_scratch);