Searched refs:pitchB (Results 1 – 7 of 7) sorted by relevance
/external/swiftshader/src/Renderer/ |
D | Surface.cpp | 47 …byte *element = (byte*)buffer + (x + border) * bytes + (y + border) * pitchB + z * samples * slice… in write() 58 byte *element = (byte*)buffer + (x + border) * bytes + (y + border) * pitchB; in write() 399 …void *element = (unsigned char*)buffer + (x + border) * bytes + (y + border) * pitchB + z * sample… in read() 406 void *element = (unsigned char*)buffer + (x + border) * bytes + (y + border) * pitchB; in read() 1148 return (unsigned char*)buffer + 8 * (x / 4) + (y / 4) * pitchB + z * sliceB; in lockRect() 1155 return (unsigned char*)buffer + 16 * (x / 4) + (y / 4) * pitchB + z * sliceB; in lockRect() 1158 return (unsigned char*)buffer + 16 * (x / 5) + (y / 4) * pitchB + z * sliceB; in lockRect() 1161 return (unsigned char*)buffer + 16 * (x / 5) + (y / 5) * pitchB + z * sliceB; in lockRect() 1164 return (unsigned char*)buffer + 16 * (x / 6) + (y / 5) * pitchB + z * sliceB; in lockRect() 1167 return (unsigned char*)buffer + 16 * (x / 6) + (y / 6) * pitchB + z * sliceB; in lockRect() [all …]
|
D | Surface.hpp | 268 int pitchB; member 361 static int pitchB(int width, int border, Format format, bool target); 578 return external.pitchB; in getExternalPitchB() 603 return internal.pitchB; in getInternalPitchB() 628 return stencil.pitchB; in getStencilPitchB()
|
D | Blitter.hpp | 110 static Int ComputeOffset(Int &x, Int &y, Int &pitchB, int bytes, bool quadLayout);
|
D | Blitter.cpp | 1141 Int Blitter::ComputeOffset(Int &x, Int &y, Int &pitchB, int bytes, bool quadLayout) in ComputeOffset() argument 1145 return y * pitchB + x * bytes; in ComputeOffset() 1150 return (y & Int(~1)) * pitchB + in ComputeOffset()
|
/external/swiftshader/src/OpenGL/common/ |
D | Image.cpp | 691 GLsizei pitchB = ComputePitch(width, format, type, storageModes.alignment); in ComputePackingOffset() local 692 …return (storageModes.skipImages * height + storageModes.skipRows) * pitchB + storageModes.skipPixe… in ComputePackingOffset() 1239 int pitchB = static_cast<int>(IOSurfaceGetBytesPerRowOfPlane(ioSurface, plane)); in pitchP() local 1241 ASSERT((pitchB % bytesPerPixel) == 0); in pitchP() 1242 return pitchB / bytesPerPixel; in pitchP() 1281 int pitchB = static_cast<int>(IOSurfaceGetBytesPerRowOfPlane(ioSurface, plane)); in lock() local 1282 int sliceB = static_cast<int>(IOSurfaceGetHeightOfPlane(ioSurface, plane)) * pitchB; in lock() 1283 return (unsigned char*)pixels + x * bytes + y * pitchB + z * sliceB; in lock() 1289 int pitchB = sw::Surface::pitchB(width, 0, format, false); in lock() 1290 int sliceB = height * pitchB; in lock() [all …]
|
/external/swiftshader/src/Main/ |
D | FrameBufferOzone.cpp | 22 sw::Surface::pitchB(width, 0, format, true), in FrameBufferOzone()
|
/external/swiftshader/src/D3D8/ |
D | Direct3DVolume8.cpp | 148 lockedVolume->RowPitch = pitchB(getWidth(), 0, getExternalFormat(), false); in LockBox()
|