Searched refs:query_active (Results 1 – 4 of 4) sorted by relevance
218 query_active(struct gl_query_object *q) in query_active() function246 if (!query_active(ctx->Query.PrimitivesGenerated[0])) { in upload_3dstate_streamout()
1958 if (rctx->dcc_stats[slot].query_active) in vi_dcc_clean_up_context_slot()2039 assert(!rctx->dcc_stats[i].query_active); in vi_separate_dcc_start_query()2046 rctx->dcc_stats[i].query_active = true; in vi_separate_dcc_start_query()2058 assert(rctx->dcc_stats[i].query_active); in vi_separate_dcc_stop_query()2063 rctx->dcc_stats[i].query_active = false; in vi_separate_dcc_stop_query()2138 bool query_active = rctx->dcc_stats[i].query_active; in vi_separate_dcc_process_and_reset_stats() local2164 if (query_active) in vi_separate_dcc_process_and_reset_stats()2174 if (query_active) in vi_separate_dcc_process_and_reset_stats()
625 bool query_active; member
637 assert(!rctx->dcc_stats[i].query_active); in r600_common_context_cleanup()