/external/protobuf/js/binary/ |
D | proto_test.js | 33 goog.require('goog.crypt.base64'); 34 goog.require('goog.testing.asserts'); 35 goog.require('jspb.Message'); 38 goog.require('proto.jspb.test.ExtendsWithMessage'); 39 goog.require('proto.jspb.test.ForeignEnum'); 40 goog.require('proto.jspb.test.ForeignMessage'); 41 goog.require('proto.jspb.test.TestAllTypes'); 42 goog.require('proto.jspb.test.TestExtendable'); 43 goog.require('proto.jspb.test.extendOptionalBool'); 44 goog.require('proto.jspb.test.extendOptionalBytes'); [all …]
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/external/deqp/data/gles31/shaders/es31/ |
D | implicit_conversions.test | 12 require extension { "GL_EXT_shader_implicit_conversions" } in { vertex, fragment } 34 require extension { "GL_EXT_shader_implicit_conversions" } in { vertex, fragment } 56 require extension { "GL_EXT_shader_implicit_conversions" } in { vertex, fragment } 78 require extension { "GL_EXT_shader_implicit_conversions" } in { vertex, fragment } 100 require extension { "GL_EXT_shader_implicit_conversions" } in { vertex, fragment } 122 require extension { "GL_EXT_shader_implicit_conversions" } in { vertex, fragment } 144 require extension { "GL_EXT_shader_implicit_conversions" } in { vertex, fragment } 166 require extension { "GL_EXT_shader_implicit_conversions" } in { vertex, fragment } 188 require extension { "GL_EXT_shader_implicit_conversions" } in { vertex, fragment } 210 require extension { "GL_EXT_shader_implicit_conversions" } in { vertex, fragment } [all …]
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D | linkage_shader_storage_block.test | 5 require limit "GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS" > 0 6 require limit "GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS" > 0 44 require limit "GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS" > 0 45 require limit "GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS" > 0 84 require limit "GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS" > 0 85 require limit "GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS" > 0 122 require limit "GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS" > 0 123 require limit "GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS" > 0 160 require limit "GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS" > 0 161 require limit "GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS" > 0 [all …]
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D | linkage_geometry.test | 8 require extension { "GL_OES_geometry_shader" | "GL_EXT_geometry_shader" } in { geometry } 52 require extension { "GL_OES_geometry_shader" | "GL_EXT_geometry_shader" } in { geometry } 92 require extension { "GL_OES_geometry_shader" | "GL_EXT_geometry_shader" } in { geometry } 135 require extension { "GL_OES_geometry_shader" | "GL_EXT_geometry_shader" } in { geometry } 176 require extension { "GL_OES_geometry_shader" | "GL_EXT_geometry_shader" } in { geometry } 218 require extension { "GL_OES_geometry_shader" | "GL_EXT_geometry_shader" } in { geometry } 256 require extension { "GL_OES_geometry_shader" | "GL_EXT_geometry_shader" } in { geometry } 298 require extension { "GL_OES_geometry_shader" | "GL_EXT_geometry_shader" } in { geometry } 337 require extension { "GL_OES_geometry_shader" | "GL_EXT_geometry_shader" } in { geometry } 380 require extension { "GL_OES_geometry_shader" | "GL_EXT_geometry_shader" } in { geometry } [all …]
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D | linkage_tessellation_geometry_varying_types.test | 6 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio… 7 require extension { "GL_OES_geometry_shader" | "GL_EXT_geometry_shader" } in { geometry } 76 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio… 77 require extension { "GL_OES_geometry_shader" | "GL_EXT_geometry_shader" } in { geometry } 146 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio… 147 require extension { "GL_OES_geometry_shader" | "GL_EXT_geometry_shader" } in { geometry } 216 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio… 217 require extension { "GL_OES_geometry_shader" | "GL_EXT_geometry_shader" } in { geometry } 286 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio… 287 require extension { "GL_OES_geometry_shader" | "GL_EXT_geometry_shader" } in { geometry } [all …]
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D | separate_shader_validation.test | 803 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex } 820 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { fragment } 839 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex } 851 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { fragment } 874 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex } 893 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { fragment } 916 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex } 935 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { fragment } 959 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex } 976 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { fragment } [all …]
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D | linkage_tessellation_geometry.test | 9 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio… 10 require extension { "GL_OES_geometry_shader" | "GL_EXT_geometry_shader" } in { geometry } 79 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio… 80 require extension { "GL_OES_geometry_shader" | "GL_EXT_geometry_shader" } in { geometry } 150 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio… 151 require extension { "GL_OES_geometry_shader" | "GL_EXT_geometry_shader" } in { geometry } 221 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio… 222 require extension { "GL_OES_geometry_shader" | "GL_EXT_geometry_shader" } in { geometry } 293 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio… 294 require extension { "GL_OES_geometry_shader" | "GL_EXT_geometry_shader" } in { geometry } [all …]
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D | linkage_tessellation.test | 9 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio… 64 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio… 119 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio… 173 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio… 227 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio… 281 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio… 336 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio… 389 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio… 435 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio… 483 …require extension { "GL_OES_tessellation_shader" | "GL_EXT_tessellation_shader" } in { tessellatio… [all …]
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D | android_extension_pack.test | 6 require extension { "GL_ANDROID_extension_pack_es31a" } 40 require extension { "GL_ANDROID_extension_pack_es31a" } 71 require extension { "GL_ANDROID_extension_pack_es31a" } 101 require extension { "GL_ANDROID_extension_pack_es31a" } 136 require extension { "GL_ANDROID_extension_pack_es31a" } 166 require extension { "GL_ANDROID_extension_pack_es31a" } 214 require extension { "GL_ANDROID_extension_pack_es31a" } 248 require extension { "GL_ANDROID_extension_pack_es31a" } 306 require extension { "GL_ANDROID_extension_pack_es31a" } 339 require extension { "GL_ANDROID_extension_pack_es31a" } [all …]
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D | linkage_geometry_uniform_types.test | 6 require extension { "GL_OES_geometry_shader" | "GL_EXT_geometry_shader" } in { geometry } 50 require extension { "GL_OES_geometry_shader" | "GL_EXT_geometry_shader" } in { geometry } 94 require extension { "GL_OES_geometry_shader" | "GL_EXT_geometry_shader" } in { geometry } 138 require extension { "GL_OES_geometry_shader" | "GL_EXT_geometry_shader" } in { geometry } 182 require extension { "GL_OES_geometry_shader" | "GL_EXT_geometry_shader" } in { geometry } 226 require extension { "GL_OES_geometry_shader" | "GL_EXT_geometry_shader" } in { geometry } 270 require extension { "GL_OES_geometry_shader" | "GL_EXT_geometry_shader" } in { geometry } 314 require extension { "GL_OES_geometry_shader" | "GL_EXT_geometry_shader" } in { geometry } 358 require extension { "GL_OES_geometry_shader" | "GL_EXT_geometry_shader" } in { geometry } 402 require extension { "GL_OES_geometry_shader" | "GL_EXT_geometry_shader" } in { geometry } [all …]
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D | linkage_io_block.test | 4 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex, fragment } 40 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex, fragment } 77 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex, fragment } 113 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex, fragment } 148 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex, fragment } 183 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex, fragment } 223 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex, fragment } 258 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex, fragment } 287 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex, fragment } 323 require extension { "GL_OES_shader_io_blocks" | "GL_EXT_shader_io_blocks" } in { vertex, fragment }
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D | linkage_geometry_varying_types.test | 6 require extension { "GL_OES_geometry_shader" | "GL_EXT_geometry_shader" } in { geometry } 53 require extension { "GL_OES_geometry_shader" | "GL_EXT_geometry_shader" } in { geometry } 100 require extension { "GL_OES_geometry_shader" | "GL_EXT_geometry_shader" } in { geometry } 147 require extension { "GL_OES_geometry_shader" | "GL_EXT_geometry_shader" } in { geometry } 194 require extension { "GL_OES_geometry_shader" | "GL_EXT_geometry_shader" } in { geometry } 241 require extension { "GL_OES_geometry_shader" | "GL_EXT_geometry_shader" } in { geometry } 288 require extension { "GL_OES_geometry_shader" | "GL_EXT_geometry_shader" } in { geometry } 335 require extension { "GL_OES_geometry_shader" | "GL_EXT_geometry_shader" } in { geometry } 382 require extension { "GL_OES_geometry_shader" | "GL_EXT_geometry_shader" } in { geometry } 429 require extension { "GL_OES_geometry_shader" | "GL_EXT_geometry_shader" } in { geometry } [all …]
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/external/deqp/data/gles31/shaders/es32/ |
D | implicit_conversions.test | 12 require extension { "GL_EXT_shader_implicit_conversions" } in { vertex, fragment } 34 require extension { "GL_EXT_shader_implicit_conversions" } in { vertex, fragment } 56 require extension { "GL_EXT_shader_implicit_conversions" } in { vertex, fragment } 78 require extension { "GL_EXT_shader_implicit_conversions" } in { vertex, fragment } 100 require extension { "GL_EXT_shader_implicit_conversions" } in { vertex, fragment } 122 require extension { "GL_EXT_shader_implicit_conversions" } in { vertex, fragment } 144 require extension { "GL_EXT_shader_implicit_conversions" } in { vertex, fragment } 166 require extension { "GL_EXT_shader_implicit_conversions" } in { vertex, fragment } 188 require extension { "GL_EXT_shader_implicit_conversions" } in { vertex, fragment } 210 require extension { "GL_EXT_shader_implicit_conversions" } in { vertex, fragment } [all …]
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D | linkage_shader_storage_block.test | 23 require limit "GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS" > 0 24 require limit "GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS" > 0 62 require limit "GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS" > 0 63 require limit "GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS" > 0 102 require limit "GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS" > 0 103 require limit "GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS" > 0 140 require limit "GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS" > 0 141 require limit "GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS" > 0 178 require limit "GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS" > 0 179 require limit "GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS" > 0 [all …]
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/external/clang/test/Modules/ |
D | require-modular-includes.m | 6 // RUN: -fmodules-cache-path=%t -F %S/Inputs/require-modular-includes \ 12 // RUN: -fmodules-cache-path=%t -F %S/Inputs/require-modular-includes \ 13 // RUN: -I %S/Inputs/require-modular-includes \ 19 // RUN: -fmodules-cache-path=%t -F %S/Inputs/require-modular-includes \ 25 // RUN: -fmodules-cache-path=%t -F %S/Inputs/require-modular-includes \ 26 // RUN: -I %S/Inputs/require-modular-includes \ 32 // RUN: -fmodules-cache-path=%t -F %S/Inputs/require-modular-includes \ 33 // RUN: -I %S/Inputs/require-modular-includes \ 39 // RUN: -fmodules-cache-path=%t -I %S/Inputs/require-modular-includes \ 45 // RUN: -fmodules-cache-path=%t -F %S/Inputs/require-modular-includes \ [all …]
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/external/mdnsresponder/mDNSWindows/SystemService/ |
D | Firewall.cpp | 53 require(SUCCEEDED(err) && ( fwMgr != NULL ), exit); in mDNSFirewallInitialize() 58 require(SUCCEEDED(err) && ( fwPolicy != NULL ), exit); in mDNSFirewallInitialize() 78 require(SUCCEEDED(err), exit); in mDNSFirewallInitialize() 138 require(SUCCEEDED(err) && ( fwApps != NULL ), exit); in mDNSFirewallAppIsEnabled() 152 require(SUCCEEDED(err), exit); in mDNSFirewallAppIsEnabled() 219 require(SUCCEEDED(err) && ( fwApps != NULL ), exit); in mDNSFirewallAddApp() 224 require(SUCCEEDED(err) && ( fwApp != NULL ), exit); in mDNSFirewallAddApp() 232 require(SUCCEEDED(err), exit); in mDNSFirewallAddApp() 240 require(SUCCEEDED(err), exit); in mDNSFirewallAddApp() 245 require(SUCCEEDED(err), exit); in mDNSFirewallAddApp() [all …]
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/external/okhttp/okio/okio/src/main/java/okio/ |
D | RealBufferedSource.java | 63 @Override public void require(long byteCount) throws IOException { in require() method in RealBufferedSource 77 require(1); in readByte() 87 require(byteCount); in readByteString() 97 require(byteCount); in readByteArray() 107 require(sink.length); in readFully() 135 require(byteCount); in readFully() 168 require(byteCount); in readUtf8() 180 require(byteCount); in readString() 207 require(1); in readUtf8CodePoint() 211 require(2); in readUtf8CodePoint() [all …]
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/external/protobuf/js/commonjs/ |
D | export_testdeps.js | 10 goog.require('goog.crypt.base64'); 11 goog.require('jspb.arith.Int64'); 12 goog.require('jspb.arith.UInt64'); 13 goog.require('jspb.BinaryEncoder'); 14 goog.require('jspb.BinaryDecoder'); 15 goog.require('jspb.utils');
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D | export.js | 8 goog.require('goog.object'); 9 goog.require('jspb.BinaryReader'); 10 goog.require('jspb.BinaryWriter'); 11 goog.require('jspb.ExtensionFieldInfo'); 12 goog.require('jspb.Message');
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/external/llvm/test/Other/ |
D | new-pass-manager.ll | 127 ; RUN: -passes='require<no-op-module>,cgscc(require<no-op-cgscc>,function(require<no-op-functio… 142 ; RUN: -passes='require<no-op-module>,cgscc(require<no-op-cgscc>,function(require<no-op-functio… 148 ; RUN: -passes='require<no-op-module>,require<no-op-module>,require<no-op-module>' %s 2>&1 \ 156 ; RUN: -passes='require<no-op-module>,invalidate<no-op-module>,require<no-op-module>' %s 2>&1 \ 165 ; RUN: -passes='cgscc(require<no-op-cgscc>,require<no-op-cgscc>,require<no-op-cgscc>)' %s 2>&1 \ 173 ; RUN: -passes='cgscc(require<no-op-cgscc>,invalidate<no-op-cgscc>,require<no-op-cgscc>)' %s 2>… 182 ; RUN: -passes='function(require<no-op-function>,require<no-op-function>,require<no-op-function… 190 ; RUN: -passes='function(require<no-op-function>,invalidate<no-op-function>,require<no-op-funct… 199 …require<no-op-module>,module(require<no-op-module>,function(require<no-op-function>,invalidate<all… 230 …require<no-op-module>,module(require<no-op-module>,cgscc(require<no-op-cgscc>,function(require<no-… [all …]
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/external/protobuf/js/ |
D | message_test.js | 35 goog.require('goog.json'); 36 goog.require('goog.testing.asserts'); 39 goog.require('jspb.Message'); 42 goog.require('proto.jspb.exttest.beta.floatingStrField'); 45 goog.require('proto.jspb.exttest.floatingMsgField'); 48 goog.require('proto.jspb.exttest.floatingMsgFieldTwo'); 51 goog.require('proto.jspb.test.CloneExtension'); 52 goog.require('proto.jspb.test.Complex'); 53 goog.require('proto.jspb.test.DefaultValues'); 54 goog.require('proto.jspb.test.Empty'); [all …]
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D | debug_test.js | 33 goog.require('goog.testing.asserts'); 36 goog.require('jspb.debug'); 39 goog.require('proto.jspb.test.HasExtensions'); 40 goog.require('proto.jspb.test.IsExtension'); 41 goog.require('proto.jspb.test.Simple1');
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/external/webrtc/webrtc/tools/rtcbot/ |
D | botmanager.js | 11 var https = require('https'); 12 var fs = require('fs'); 13 var child = require('child_process'); 14 var Browserify = require('browserify'); 15 var Dnode = require('dnode'); 16 var Express = require('express'); 17 var WebSocketServer = require('ws').Server; 18 var WebSocketStream = require('websocket-stream');
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/external/vogar/src/vogar/ |
D | XmlReportReader.java | 74 parser.require(XmlPullParser.START_TAG, null, XmlReportConstants.TESTSUITE); in readTestSuite() 79 parser.require(XmlPullParser.START_TAG, null, XmlReportConstants.PROPERTIES); in readTestSuite() 81 parser.require(XmlPullParser.END_TAG, null, XmlReportConstants.PROPERTIES); in readTestSuite() 83 parser.require(XmlPullParser.START_TAG, null, XmlReportConstants.TESTCASE); in readTestSuite() 94 parser.require(XmlPullParser.START_TAG, null, tagName); in readTestSuite() 102 parser.require(XmlPullParser.END_TAG, null, tagName); in readTestSuite() 118 parser.require(XmlPullParser.END_TAG, null, XmlReportConstants.TESTCASE); in readTestSuite() 120 parser.require(XmlPullParser.END_TAG, null, XmlReportConstants.TESTSUITE); in readTestSuite()
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/external/clang/tools/scan-build-py/libscanbuild/ |
D | runner.py | 47 def require(required): function 68 @require(['command', # entry from compilation database 102 @require(['clang', 'directory', 'flags', 'file', 'output_dir', 'language', 154 @require(['clang', 'directory', 'flags', 'direct_args', 'file', 'output_dir', 197 @require(['flags', 'force_debug']) 208 @require(['file', 'directory']) 219 @require(['language', 'compiler', 'file', 'flags']) 249 @require(['arch_list', 'flags'])
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