/external/skia/experimental/sksg/ |
D | SkSGDraw.cpp | 41 auto bounds = fGeometry->revalidate(ic, ctm); in onRevalidate() 42 fPaint->revalidate(ic, ctm); in onRevalidate()
|
D | SkSGEffectNode.cpp | 28 return fChild->revalidate(ic, ctm); in onRevalidate()
|
D | SkSGGroup.cpp | 60 bounds.join(child->revalidate(ic, ctm)); in onRevalidate()
|
D | SkSGNode.h | 35 const SkRect& revalidate(InvalidationController*, const SkMatrix&);
|
D | SkSGScene.cpp | 46 fRoot->revalidate(&ic, SkMatrix::I()); in render()
|
/external/skqp/experimental/sksg/ |
D | SkSGDraw.cpp | 41 auto bounds = fGeometry->revalidate(ic, ctm); in onRevalidate() 42 fPaint->revalidate(ic, ctm); in onRevalidate()
|
D | SkSGEffectNode.cpp | 28 return fChild->revalidate(ic, ctm); in onRevalidate()
|
D | SkSGGroup.cpp | 60 bounds.join(child->revalidate(ic, ctm)); in onRevalidate()
|
D | SkSGNode.h | 35 const SkRect& revalidate(InvalidationController*, const SkMatrix&);
|
D | SkSGScene.cpp | 46 fRoot->revalidate(&ic, SkMatrix::I()); in render()
|
/external/skqp/experimental/sksg/geometry/ |
D | SkSGGeometryTransform.cpp | 38 fMatrix->revalidate(ic, ctm); in onRevalidate() 41 auto bounds = fChild->revalidate(ic, ctm); in onRevalidate()
|
D | SkSGTrimEffect.cpp | 66 return fChild->revalidate(ic, ctm); in onRevalidate()
|
D | SkSGMerge.cpp | 69 geo->revalidate(ic, ctm); in onRevalidate()
|
/external/skia/experimental/sksg/geometry/ |
D | SkSGGeometryTransform.cpp | 38 fMatrix->revalidate(ic, ctm); in onRevalidate() 41 auto bounds = fChild->revalidate(ic, ctm); in onRevalidate()
|
D | SkSGTrimEffect.cpp | 66 return fChild->revalidate(ic, ctm); in onRevalidate()
|
D | SkSGMerge.cpp | 69 geo->revalidate(ic, ctm); in onRevalidate()
|
/external/skqp/experimental/sksg/effects/ |
D | SkSGTransform.cpp | 33 fParent->revalidate(ic, ctm); in onRevalidate() 61 fMatrix->revalidate(ic, ctm); in onRevalidate()
|
D | SkSGClipEffect.cpp | 42 const auto clipBounds = fClipNode->revalidate(ic, ctm); in onRevalidate()
|
D | SkSGMaskEffect.cpp | 45 const auto maskBounds = fMaskNode->revalidate(ic, ctm); in onRevalidate()
|
/external/skia/experimental/sksg/effects/ |
D | SkSGTransform.cpp | 33 fParent->revalidate(ic, ctm); in onRevalidate() 61 fMatrix->revalidate(ic, ctm); in onRevalidate()
|
D | SkSGClipEffect.cpp | 42 const auto clipBounds = fClipNode->revalidate(ic, ctm); in onRevalidate()
|
D | SkSGMaskEffect.cpp | 45 const auto maskBounds = fMaskNode->revalidate(ic, ctm); in onRevalidate()
|
/external/swiftshader/third_party/LLVM/lib/CodeGen/ |
D | InterferenceCache.cpp | 40 Entries[E].revalidate(); in get() 62 void InterferenceCache::Entry::revalidate() { in revalidate() function in InterferenceCache::Entry
|
/external/autotest/apache/conf/ |
D | gwt-directives | 3 Header set Cache-Control "no-cache, must-revalidate"
|
/external/llvm/lib/CodeGen/ |
D | InterferenceCache.cpp | 60 Entries[E].revalidate(LIUArray, TRI); in get() 82 void InterferenceCache::Entry::revalidate(LiveIntervalUnion *LIUArray, in revalidate() function in InterferenceCache::Entry
|