Home
last modified time | relevance | path

Searched refs:sMask (Results 1 – 11 of 11) sorted by relevance

/external/swiftshader/src/Shader/
DPixelRoutine.hpp48 …virtual void rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMas…
60 …void writeColor(int index, Pointer<Byte> &cBuffer, Int &i, Vector4s &current, Int &sMask, Int &zMa…
62 …void writeColor(int index, Pointer<Byte> &cBuffer, Int &i, Vector4f &oC, Int &sMask, Int &zMask, I…
70 void stencilTest(Pointer<Byte> &sBuffer, int q, Int &x, Int &sMask, Int &cMask);
72 …on stencilZFailOperation, StencilOperation stencilFailOperation, bool CCW, Int &zMask, Int &sMask);
74 …Bool depthTest(Pointer<Byte> &zBuffer, int q, Int &x, Float4 &z, Int &sMask, Int &zMask, Int &cMas…
82 void writeStencil(Pointer<Byte> &sBuffer, int q, Int &x, Int &sMask, Int &zMask, Int &cMask);
DPixelRoutine.cpp59 Int sMask[4]; // Stencil mask in quad() local
64 sMask[q] = cMask[q]; in quad()
69 stencilTest(sBuffer, q, x, sMask[q], cMask[q]); in quad()
98 depthPass = depthPass || depthTest(zBuffer, q, x, z[q], sMask[q], zMask[q], cMask[q]); in quad()
217 sMask[q] &= cMask[q]; in quad()
228 depthPass = depthPass || depthTest(zBuffer, q, x, z[q], sMask[q], zMask[q], cMask[q]); in quad()
246 …lusion += *Pointer<UInt>(constants + OFFSET(Constants,occlusionCount) + 4 * (zMask[q] & sMask[q])); in quad()
257 rasterOperation(f, cBuffer, x, sMask, zMask, cMask); in quad()
271 writeStencil(sBuffer, q, x, sMask[q], zMask[q], cMask[q]); in quad()
298 void PixelRoutine::stencilTest(Pointer<Byte> &sBuffer, int q, Int &x, Int &sMask, Int &cMask) in stencilTest() argument
[all …]
DPixelPipeline.hpp33 …virtual void rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMas…
DPixelProgram.hpp54 …virtual void rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMas…
DPixelProgram.cpp573 …void PixelProgram::rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], In… in rasterOperation()
632 writeColor(index, buffer, x, color, sMask[q], zMask[q], cMask[q]); in rasterOperation()
667 writeColor(index, buffer, x, color, sMask[q], zMask[q], cMask[q]); in rasterOperation()
DPixelPipeline.cpp302 …void PixelPipeline::rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], I… in rasterOperation()
351 writeColor(0, buffer, x, color, sMask[q], zMask[q], cMask[q]); in rasterOperation()
371 writeColor(0, buffer, x, color, sMask[q], zMask[q], cMask[q]); in rasterOperation()
/external/skia/src/pdf/
DSkPDFGraphicState.cpp145 sk_sp<SkPDFObject> sMask, in GetSMaskGraphicState() argument
157 sMaskDict->insertObjRef("G", std::move(sMask)); in GetSMaskGraphicState()
DSkPDFGraphicState.h40 sk_sp<SkPDFDict> GetSMaskGraphicState(sk_sp<SkPDFObject> sMask,
/external/skqp/src/pdf/
DSkPDFGraphicState.cpp145 sk_sp<SkPDFObject> sMask, in GetSMaskGraphicState() argument
157 sMaskDict->insertObjRef("G", std::move(sMask)); in GetSMaskGraphicState()
DSkPDFGraphicState.h40 sk_sp<SkPDFDict> GetSMaskGraphicState(sk_sp<SkPDFObject> sMask,
/external/mesa3d/src/mesa/swrast/
Ds_depth.c743 const GLuint sMask = (~writeMask) & 0xff; in _swrast_clear_depth_stencil_buffer() local
750 if (sMask != 0) { in _swrast_clear_depth_stencil_buffer()
752 sRow[j * 2 + 1] = (sRow[j * 2 + 1] & sMask) | sClear; in _swrast_clear_depth_stencil_buffer()