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Searched refs:save_attrib_data (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/main/
Dattrib.c189 save_attrib_data(struct gl_attrib_node **head, in save_attrib_data() function
229 if (save_attrib_data(head, attr_bit, attribute)) { in push_attrib()
285 if (save_attrib_data(&head, GL_COLOR_BUFFER_BIT, attr)) { in _mesa_PushAttrib()
388 if (!save_attrib_data(&head, GL_ENABLE_BIT, attr)) { in _mesa_PushAttrib()
449 if (save_attrib_data(&head, GL_PIXEL_MODE_BIT, attr)) { in _mesa_PushAttrib()
505 if (!save_attrib_data(&head, GL_TEXTURE_BIT, texstate)) { in _mesa_PushAttrib()
1662 if (save_attrib_data(&head, GL_CLIENT_PACK_BIT, attr)) { in _mesa_PushClientAttrib()
1678 if (save_attrib_data(&head, GL_CLIENT_UNPACK_BIT, attr)) { in _mesa_PushClientAttrib()
1701 if (save_attrib_data(&head, GL_CLIENT_VERTEX_ARRAY_BIT, attr)) { in _mesa_PushClientAttrib()