Searched refs:shaderProcessor (Results 1 – 2 of 2) sorted by relevance
352 std::unique_ptr<GrFragmentProcessor>* shaderProcessor, in skpaint_to_grpaint_impl() argument366 if (shaderProcessor) { in skpaint_to_grpaint_impl()367 shaderFP = std::move(*shaderProcessor); in skpaint_to_grpaint_impl()
376 std::unique_ptr<GrFragmentProcessor>* shaderProcessor, in skpaint_to_grpaint_impl() argument390 if (shaderProcessor) { in skpaint_to_grpaint_impl()391 shaderFP = std::move(*shaderProcessor); in skpaint_to_grpaint_impl()