Searched refs:shaderVertexString (Results 1 – 1 of 1) sorted by relevance
365 std::string shaderVertexString; in ssbo_block_matching() local380 shaderVertexString = generateVaryingSSBOShader(GL_VERTEX_SHADER, ssboArgs, log); in ssbo_block_matching()381 shaderVertexCharPtr = shaderVertexString.c_str(); in ssbo_block_matching()385 message = shaderVertexString; in ssbo_block_matching()455 std::string shaderVertexString; in ssbo_block_shared_qualifier() local484 shaderVertexString = generateVaryingSSBOShader(GL_VERTEX_SHADER, ssboArgs, log); in ssbo_block_shared_qualifier()485 shaderVertexCharPtr = shaderVertexString.c_str(); in ssbo_block_shared_qualifier()489 message = shaderVertexString; in ssbo_block_shared_qualifier()