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Searched refs:shader_name (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_debug.c366 const char *shader_name, in si_dump_descriptor_list() argument
383 shader_name, elem_name, i, list_note); in si_dump_descriptor_list()
446 static const char *shader_name[] = {"VS", "PS", "GS", "TCS", "TES", "CS"}; in si_dump_descriptors() local
462 si_dump_descriptor_list(&sctx->vertex_buffers, shader_name[type], in si_dump_descriptors()
467 si_dump_descriptor_list(descs, shader_name[type], elem_name[i], in si_dump_descriptors()
/external/mesa3d/src/amd/vulkan/
Dradv_meta_blit.c66 char shader_name[64]; in build_nir_copy_fragment_shader() local
72 sprintf(shader_name, "meta_blit_fs.%d", tex_dim); in build_nir_copy_fragment_shader()
73 b.shader->info->name = ralloc_strdup(b.shader, shader_name); in build_nir_copy_fragment_shader()
120 char shader_name[64]; in build_nir_copy_fragment_shader_depth() local
126 sprintf(shader_name, "meta_blit_depth_fs.%d", tex_dim); in build_nir_copy_fragment_shader_depth()
127 b.shader->info->name = ralloc_strdup(b.shader, shader_name); in build_nir_copy_fragment_shader_depth()
174 char shader_name[64]; in build_nir_copy_fragment_shader_stencil() local
180 sprintf(shader_name, "meta_blit_stencil_fs.%d", tex_dim); in build_nir_copy_fragment_shader_stencil()
181 b.shader->info->name = ralloc_strdup(b.shader, shader_name); in build_nir_copy_fragment_shader_stencil()
/external/mesa3d/src/gallium/drivers/svga/svgadump/
Dsvga_dump.c42 shader_name(unsigned type) in shader_name() function
578 _debug_printf("\t\t.type = %s\n", shader_name(cmd->type)); in dump_SVGA3dCmdSetShader()
1045 _debug_printf("\t\t.type = %s\n", shader_name((*cmd).type)); in dump_SVGA3dCmdSetShaderConst()
1054 _debug_printf("\t\t.type = %s\n", shader_name((*cmd).shaderType)); in dump_SVGA3dCmdSetGBShaderConstInline()
1416 _debug_printf("\t\t.type = %s\n", shader_name(cmd->type)); in dump_SVGA3dCmdDefineGBShader()
1507 debug_printf("\t\t.type = %s\n", shader_name(cmd->type)); in SVGA3D_DUMP_HEADER()
1513 debug_printf("\t\t.type = %s\n", shader_name(cmd->type)); in SVGA3D_DUMP_HEADER()
1709 debug_printf("\t\t.type = %s\n", shader_name(cmd->type)); in SVGA3D_DUMP_HEADER()
1892 debug_printf("\t\t.type = %s\n", shader_name(cmd->type)); in SVGA3D_DUMP_HEADER()
1940 debug_printf("\t\t.type = %s\n", shader_name(cmd->type)); in SVGA3D_DUMP_HEADER()
/external/mesa3d/src/gallium/drivers/r300/compiler/
Dradeon_compiler.c456 static const char *shader_name[RC_NUM_PROGRAM_TYPES] = { variable
471 fprintf(stderr, "%s: after '%s'\n", shader_name[c->type], list[i].name); in rc_run_compiler_passes()
487 fprintf(stderr, "%s: before compilation\n", shader_name[c->type]); in rc_run_compiler()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_fs.h389 void enable_debug(const char *shader_name);
482 const char *shader_name; variable
Dbrw_program.c553 const char *shader_name = brw->shader_time.names[i]; in brw_report_shader_time() local
582 print_shader_time_line(stage, shader_name, shader_num, in brw_report_shader_time()
Dbrw_fs_generator.cpp1522 fs_generator::enable_debug(const char *shader_name) in enable_debug() argument
1525 this->shader_name = shader_name; in enable_debug()
2100 shader_name, dispatch_width, before_size / 16, loop_count, cfg->cycle_count, in generate_code()