Searched refs:sourceFactor (Results 1 – 1 of 1) sorted by relevance
/external/swiftshader/src/Shader/ |
D | PixelRoutine.cpp | 1181 Vector4s sourceFactor; in alphaBlend() local 1184 blendFactor(sourceFactor, current, pixel, state.sourceBlendFactor); in alphaBlend() 1189 current.x = MulHigh(As<UShort4>(current.x), As<UShort4>(sourceFactor.x)); in alphaBlend() 1190 current.y = MulHigh(As<UShort4>(current.y), As<UShort4>(sourceFactor.y)); in alphaBlend() 1191 current.z = MulHigh(As<UShort4>(current.z), As<UShort4>(sourceFactor.z)); in alphaBlend() 1245 blendFactorAlpha(sourceFactor, current, pixel, state.sourceBlendFactorAlpha); in alphaBlend() 1250 current.w = MulHigh(As<UShort4>(current.w), As<UShort4>(sourceFactor.w)); in alphaBlend() 2111 Vector4f sourceFactor; in alphaBlend() local 2114 blendFactor(sourceFactor, oC, pixel, state.sourceBlendFactor); in alphaBlend() 2119 oC.x *= sourceFactor.x; in alphaBlend() [all …]
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