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Searched refs:stdgl (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
DDirectiveHandler.cpp58 bool stdgl) in handlePragma() argument
67 if (stdgl || (name == kSTDGL)) in handlePragma()
DDirectiveHandler.h41 bool stdgl);
DParseHelper.h151 …void handlePragmaDirective(const TSourceLoc &line, const char* name, const char* value, bool stdgl
DParseHelper.cpp1126 …ext::handlePragmaDirective(const TSourceLoc &line, const char* name, const char* value, bool stdgl) in handlePragmaDirective() argument
1129 mDirectiveHandler.handlePragma(loc, name, value, stdgl); in handlePragmaDirective()
/external/swiftshader/src/OpenGL/compiler/preprocessor/
DDirectiveHandlerBase.h40 bool stdgl) = 0;
DDirectiveParser.cpp633 bool stdgl = token->text == "STDGL"; in parsePragma() local
634 if (stdgl) in parsePragma()
672 mDirectiveHandler->handlePragma(token->location, name, value, stdgl); in parsePragma()