Home
last modified time | relevance | path

Searched refs:textureFilterMode (Results 1 – 6 of 6) sorted by relevance

/external/skia/src/gpu/
DSkGr.cpp574 GrSamplerState::Filter textureFilterMode; in GrSkFilterQualityToGrFilterMode() local
577 textureFilterMode = GrSamplerState::Filter::kNearest; in GrSkFilterQualityToGrFilterMode()
580 textureFilterMode = GrSamplerState::Filter::kBilerp; in GrSkFilterQualityToGrFilterMode()
595 textureFilterMode = GrSamplerState::Filter::kMipMap; in GrSkFilterQualityToGrFilterMode()
598 textureFilterMode = GrSamplerState::Filter::kBilerp; in GrSkFilterQualityToGrFilterMode()
605 *doBicubic = GrBicubicEffect::ShouldUseBicubic(matrix, &textureFilterMode); in GrSkFilterQualityToGrFilterMode()
610 textureFilterMode = GrSamplerState::Filter::kMipMap; in GrSkFilterQualityToGrFilterMode()
614 return textureFilterMode; in GrSkFilterQualityToGrFilterMode()
DSkGpuDevice.cpp760 GrSamplerState::Filter textureFilterMode = GrSkFilterQualityToGrFilterMode( in shouldTileImage() local
767 } else if (GrSamplerState::Filter::kNearest == textureFilterMode) { in shouldTileImage()
772 samplerState.setFilterMode(textureFilterMode); in shouldTileImage()
811 GrSamplerState::Filter textureFilterMode = GrSkFilterQualityToGrFilterMode( in drawBitmap() local
819 } else if (GrSamplerState::Filter::kNearest == textureFilterMode) { in drawBitmap()
824 samplerState.setFilterMode(textureFilterMode); in drawBitmap()
1171 GrSamplerState::Filter textureFilterMode = GrSkFilterQualityToGrFilterMode( in drawBitmapRect() local
1179 } else if (GrSamplerState::Filter::kNearest == textureFilterMode) { in drawBitmapRect()
1184 sampleState.setFilterMode(textureFilterMode); in drawBitmapRect()
/external/skqp/src/gpu/
DSkGr.cpp594 GrSamplerState::Filter textureFilterMode; in GrSkFilterQualityToGrFilterMode() local
597 textureFilterMode = GrSamplerState::Filter::kNearest; in GrSkFilterQualityToGrFilterMode()
600 textureFilterMode = GrSamplerState::Filter::kBilerp; in GrSkFilterQualityToGrFilterMode()
606 textureFilterMode = GrSamplerState::Filter::kMipMap; in GrSkFilterQualityToGrFilterMode()
609 textureFilterMode = GrSamplerState::Filter::kBilerp; in GrSkFilterQualityToGrFilterMode()
616 *doBicubic = GrBicubicEffect::ShouldUseBicubic(matrix, &textureFilterMode); in GrSkFilterQualityToGrFilterMode()
621 textureFilterMode = GrSamplerState::Filter::kMipMap; in GrSkFilterQualityToGrFilterMode()
625 return textureFilterMode; in GrSkFilterQualityToGrFilterMode()
DSkGpuDevice.cpp764 GrSamplerState::Filter textureFilterMode = in shouldTileImage() local
770 } else if (GrSamplerState::Filter::kNearest == textureFilterMode) { in shouldTileImage()
775 samplerState.setFilterMode(textureFilterMode); in shouldTileImage()
814 GrSamplerState::Filter textureFilterMode = GrSkFilterQualityToGrFilterMode( in drawBitmap() local
821 } else if (GrSamplerState::Filter::kNearest == textureFilterMode) { in drawBitmap()
826 samplerState.setFilterMode(textureFilterMode); in drawBitmap()
1166 GrSamplerState::Filter textureFilterMode = GrSkFilterQualityToGrFilterMode( in drawBitmapRect() local
1173 } else if (GrSamplerState::Filter::kNearest == textureFilterMode) { in drawBitmapRect()
1178 sampleState.setFilterMode(textureFilterMode); in drawBitmapRect()
1358 GrSamplerState::Filter textureFilterMode = GrSkFilterQualityToGrFilterMode( in drawProducerNine() local
[all …]
/external/skqp/src/shaders/
DSkImageShader.cpp209 GrSamplerState::Filter textureFilterMode = GrSkFilterQualityToGrFilterMode( in asFragmentProcessor() local
211 GrSamplerState samplerState(wrapModes, textureFilterMode); in asFragmentProcessor()
/external/skia/src/shaders/
DSkImageShader.cpp252 GrSamplerState::Filter textureFilterMode = GrSkFilterQualityToGrFilterMode( in asFragmentProcessor() local
255 GrSamplerState samplerState(wrapModes, textureFilterMode); in asFragmentProcessor()