Searched refs:textureIsAlphaOnly (Results 1 – 6 of 6) sorted by relevance
23 static inline bool use_shader(bool textureIsAlphaOnly, const SkPaint& paint) { in use_shader() argument24 return textureIsAlphaOnly && paint.getShader(); in use_shader()
542 bool textureIsAlphaOnly, in SkPaintToGrPaintWithTexture() argument545 if (textureIsAlphaOnly) { in SkPaintToGrPaintWithTexture()
140 bool textureIsAlphaOnly,
563 bool textureIsAlphaOnly, in SkPaintToGrPaintWithTexture() argument566 if (textureIsAlphaOnly) { in SkPaintToGrPaintWithTexture()