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Searched refs:texture_state (Results 1 – 10 of 10) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_llvm_sample.c241 lp_build_sample_soa(&sampler->dynamic_state.static_state[texture_index].texture_state, in draw_llvm_sampler_soa_emit_fetch_texel()
261 &sampler->dynamic_state.static_state[params->texture_unit].texture_state, in draw_llvm_sampler_soa_emit_size_query()
Ddraw_llvm.h69 struct lp_static_texture_state texture_state; member
Ddraw_llvm.c2032 lp_sampler_static_texture_state(&draw_sampler[i].texture_state, in draw_llvm_make_variant_key()
2064 …debug_printf("sampler[%i].src_format = %s\n", i, util_format_name(sampler[i].texture_state.format)… in draw_llvm_dump_variant_key()
2461 lp_sampler_static_texture_state(&draw_sampler[i].texture_state, in draw_gs_llvm_make_variant_key()
2476 util_format_name(sampler[i].texture_state.format)); in draw_gs_llvm_dump_variant_key()
/external/mesa3d/src/gallium/drivers/swr/
Dswr_tex_sample.h39 struct lp_static_texture_state texture_state; member
Dswr_tex_sample.cpp292 &sampler->dynamic_state.static_state[texture_index].texture_state, in swr_sampler_soa_emit_fetch_texel()
314 &sampler->dynamic_state.static_state[params->texture_unit].texture_state, in swr_sampler_soa_emit_size_query()
Dswr_shader.cpp93 &key.sampler[i].texture_state, view); in swr_generate_sampler_key()
100 key.sampler[i].texture_state.format = PIPE_FORMAT_S8_UINT; in swr_generate_sampler_key()
111 &key.sampler[i].texture_state, view); in swr_generate_sampler_key()
118 key.sampler[i].texture_state.format = PIPE_FORMAT_S8_UINT; in swr_generate_sampler_key()
/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_tex_sample.c267 lp_build_sample_soa(&sampler->dynamic_state.static_state[texture_index].texture_state, in lp_llvm_sampler_soa_emit_fetch_texel()
286 &sampler->dynamic_state.static_state[params->texture_unit].texture_state, in lp_llvm_sampler_soa_emit_size_query()
Dlp_state_fs.h58 struct lp_static_texture_state texture_state; member
Dlp_state_fs.c2742 const struct lp_static_texture_state *texture = &key->state[i].texture_state; in dump_fs_variant_key()
3306 lp_sampler_static_texture_state(&key->state[i].texture_state, in make_variant_key()
3315 lp_sampler_static_texture_state(&key->state[i].texture_state, in make_variant_key()
/external/mesa3d/src/mesa/main/
Dattrib.c158 struct texture_state struct
497 struct texture_state *texstate = CALLOC_STRUCT(texture_state); in _mesa_PushAttrib()
754 pop_texture_group(struct gl_context *ctx, struct texture_state *texstate) in pop_texture_group()
1385 struct texture_state *texstate in _mesa_PopAttrib()
1386 = (struct texture_state *) attr->data; in _mesa_PopAttrib()
1791 struct texture_state *texstate = (struct texture_state*)attr->data; in _mesa_free_attrib_data()