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Searched refs:tfactor (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_fragshader.c43 GLuint argPos, GLuint *tfactor ) in r200SetFragShaderArg() argument
78 if ((*tfactor == 0) || (index == *tfactor)) { in r200SetFragShaderArg()
81 *tfactor = index; in r200SetFragShaderArg()
153 GLuint tfactor = 0; in r200UpdateFSArith() local
170 inst->SrcReg[optype][0], 1, &tfactor); in r200UpdateFSArith()
172 inst->SrcReg[optype][1], 2, &tfactor); in r200UpdateFSArith()
180 inst->SrcReg[optype][0], 2, &tfactor); in r200UpdateFSArith()
185 inst->SrcReg[optype][2], 2, &tfactor); in r200UpdateFSArith()
189 inst->SrcReg[optype][0], 0, &tfactor); in r200UpdateFSArith()
191 inst->SrcReg[optype][1], 1, &tfactor); in r200UpdateFSArith()
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/external/swiftshader/src/Shader/
DPixelPipeline.cpp388 Vector4s tfactor; in blendTexture() local
412 tfactor.x = *Pointer<Short4>(data + OFFSET(DrawData, factor.textureFactor4[0])); in blendTexture()
413 tfactor.y = *Pointer<Short4>(data + OFFSET(DrawData, factor.textureFactor4[1])); in blendTexture()
414 tfactor.z = *Pointer<Short4>(data + OFFSET(DrawData, factor.textureFactor4[2])); in blendTexture()
415 tfactor.w = *Pointer<Short4>(data + OFFSET(DrawData, factor.textureFactor4[3])); in blendTexture()
451 case TextureStage::SOURCE_TFACTOR: arg1 = &tfactor; break; in blendTexture()
464 case TextureStage::SOURCE_TFACTOR: arg2 = &tfactor; break; in blendTexture()
477 case TextureStage::SOURCE_TFACTOR: arg3 = &tfactor; break; in blendTexture()
823 case TextureStage::SOURCE_TFACTOR: arg1 = &tfactor; break; in blendTexture()
836 case TextureStage::SOURCE_TFACTOR: arg2 = &tfactor; break; in blendTexture()
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