/external/mesa3d/src/gallium/auxiliary/util/ |
D | u_simple_shaders.c | 569 unsigned tgsi_tex, in util_make_fs_blit_msaa_gen() argument 591 const char *type = tgsi_texture_names[tgsi_tex]; in util_make_fs_blit_msaa_gen() 596 assert(tgsi_tex == TGSI_TEXTURE_2D_MSAA || in util_make_fs_blit_msaa_gen() 597 tgsi_tex == TGSI_TEXTURE_2D_ARRAY_MSAA); in util_make_fs_blit_msaa_gen() 623 unsigned tgsi_tex, in util_make_fs_blit_msaa_color() argument 650 return util_make_fs_blit_msaa_gen(pipe, tgsi_tex, samp_type, in util_make_fs_blit_msaa_color() 663 unsigned tgsi_tex) in util_make_fs_blit_msaa_depth() argument 665 return util_make_fs_blit_msaa_gen(pipe, tgsi_tex, "FLOAT", in util_make_fs_blit_msaa_depth() 677 unsigned tgsi_tex) in util_make_fs_blit_msaa_stencil() argument 679 return util_make_fs_blit_msaa_gen(pipe, tgsi_tex, "UINT", in util_make_fs_blit_msaa_stencil() [all …]
|
D | u_simple_shaders.h | 122 unsigned tgsi_tex, 129 unsigned tgsi_tex); 134 unsigned tgsi_tex); 139 unsigned tgsi_tex); 144 unsigned tgsi_tex, unsigned nr_samples, 150 unsigned tgsi_tex, unsigned nr_samples,
|
D | u_blitter.c | 875 unsigned tgsi_tex = util_pipe_tex_to_tgsi_tex(target, src_nr_samples); in blitter_get_fs_texfetch_col() local 928 *shader = util_make_fs_msaa_resolve_bilinear(pipe, tgsi_tex, in blitter_get_fs_texfetch_col() 933 *shader = util_make_fs_msaa_resolve(pipe, tgsi_tex, in blitter_get_fs_texfetch_col() 948 *shader = util_make_fs_blit_msaa_color(pipe, tgsi_tex, stype, dtype); in blitter_get_fs_texfetch_col() 959 *shader = util_make_fragment_tex_shader(pipe, tgsi_tex, in blitter_get_fs_texfetch_col() 982 unsigned tgsi_tex; in blitter_get_fs_texfetch_depth() local 984 tgsi_tex = util_pipe_tex_to_tgsi_tex(target, nr_samples); in blitter_get_fs_texfetch_depth() 985 *shader = util_make_fs_blit_msaa_depth(pipe, tgsi_tex); in blitter_get_fs_texfetch_depth() 994 unsigned tgsi_tex; in blitter_get_fs_texfetch_depth() local 996 tgsi_tex = util_pipe_tex_to_tgsi_tex(target, 0); in blitter_get_fs_texfetch_depth() [all …]
|
D | u_blit.c | 181 unsigned tgsi_tex = util_pipe_tex_to_tgsi_tex(pipe_tex, 0); in set_fragment_shader() local 186 util_make_fragment_tex_shader_writemask(ctx->pipe, tgsi_tex, in set_fragment_shader()
|
/external/mesa3d/src/gallium/auxiliary/tgsi/ |
D | tgsi_util.c | 376 tgsi_util_get_texture_coord_dim(unsigned tgsi_tex) in tgsi_util_get_texture_coord_dim() argument 402 switch (tgsi_tex) { in tgsi_util_get_texture_coord_dim() 437 tgsi_util_get_shadow_ref_src_index(unsigned tgsi_tex) in tgsi_util_get_shadow_ref_src_index() argument 439 switch (tgsi_tex) { in tgsi_util_get_shadow_ref_src_index()
|
D | tgsi_util.h | 85 tgsi_util_get_texture_coord_dim(unsigned tgsi_tex); 88 tgsi_util_get_shadow_ref_src_index(unsigned tgsi_tex);
|
D | tgsi_exec.c | 3886 get_image_coord_dim(unsigned tgsi_tex) in get_image_coord_dim() argument 3889 switch (tgsi_tex) { in get_image_coord_dim() 3917 get_image_coord_sample(unsigned tgsi_tex) in get_image_coord_sample() argument 3920 switch (tgsi_tex) { in get_image_coord_sample()
|
/external/mesa3d/src/gallium/drivers/r600/ |
D | r600_shader.c | 6769 static int tgsi_tex(struct r600_shader_ctx *ctx) in tgsi_tex() function 9098 [TGSI_OPCODE_DDX] = { FETCH_OP_GET_GRADIENTS_H, tgsi_tex}, 9099 [TGSI_OPCODE_DDY] = { FETCH_OP_GET_GRADIENTS_V, tgsi_tex}, 9113 [TGSI_OPCODE_TEX] = { FETCH_OP_SAMPLE, tgsi_tex}, 9114 [TGSI_OPCODE_TXD] = { FETCH_OP_SAMPLE_G, tgsi_tex}, 9115 [TGSI_OPCODE_TXP] = { FETCH_OP_SAMPLE, tgsi_tex}, 9129 [TGSI_OPCODE_TXB] = { FETCH_OP_SAMPLE_LB, tgsi_tex}, 9133 [TGSI_OPCODE_TXL] = { FETCH_OP_SAMPLE_L, tgsi_tex}, 9155 [TGSI_OPCODE_TXF] = { FETCH_OP_LD, tgsi_tex}, 9156 [TGSI_OPCODE_TXQ] = { FETCH_OP_GET_TEXTURE_RESINFO, tgsi_tex}, [all …]
|