Searched refs:tileUnpack (Results 1 – 1 of 1) sorted by relevance
1960 struct gl_pixelstore_attrib tileUnpack = *unpack; in tiled_draw_pixels() local1963 if (tileUnpack.RowLength == 0) in tiled_draw_pixels()1964 tileUnpack.RowLength = width; in tiled_draw_pixels()1970 tileUnpack.SkipPixels = unpack->SkipPixels + i; in tiled_draw_pixels()1976 tileUnpack.SkipRows = unpack->SkipRows + j; in tiled_draw_pixels()1979 format, type, &tileUnpack, pixels); in tiled_draw_pixels()