Searched refs:use_double (Results 1 – 3 of 3) sorted by relevance
7 declare void @use_double(double)30 call void @use_double(double 0.0)31 call void @use_double(double 1.0)
3475 bool use_double = false; in RepresentationFromUses() local3482 use_double |= (rep_observed.IsDouble() || rep_required.IsDouble()); in RepresentationFromUses()3483 if (use_double && !FLAG_trace_representation) { in RepresentationFromUses()3501 return use_double ? Representation::Double() : Representation::Integer32(); in RepresentationFromUses()
16935 const bool use_double = (Utils::Type::Double == type.m_basic_type); in test() local16936 const GLuint n_components_per_location = use_double ? 2 : 4; in test()16939 const GLuint component_size = use_double ? 2 : 1; in test()