Searched refs:utile_w (Results 1 – 3 of 3) sorted by relevance
/external/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_tiling.c | 118 uint32_t utile_w = vc4_utile_width(cpp); in vc4_load_lt_image() local 124 for (int x = 0; x < box->width; x += utile_w) { in vc4_load_lt_image() 128 (xstart + x) * 64 / utile_w), in vc4_load_lt_image() 139 uint32_t utile_w = vc4_utile_width(cpp); in vc4_store_lt_image() local 145 for (int x = 0; x < box->width; x += utile_w) { in vc4_store_lt_image() 147 (xstart + x) * 64 / utile_w), in vc4_store_lt_image() 216 uint32_t utile_w = vc4_utile_width(cpp); in vc4_t_image_helper() local 218 uint32_t utile_w_shift = ffs(utile_w) - 1; in vc4_t_image_helper() 220 uint32_t stile_w = 4 * utile_w; in vc4_t_image_helper() 223 uint32_t utile_stride = gpu_stride / cpp / utile_w; in vc4_t_image_helper()
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D | vc4_resource.c | 277 uint32_t utile_w = vc4_utile_width(rsc->cpp); in vc4_resource_transfer_map() local 306 uint32_t box_start_x = ptrans->box.x & (utile_w - 1); in vc4_resource_transfer_map() 320 if (ptrans->box.width & (utile_w - 1)) { in vc4_resource_transfer_map() 328 ptrans->box.width = align(ptrans->box.width, utile_w); in vc4_resource_transfer_map() 412 uint32_t utile_w = vc4_utile_width(rsc->cpp); in vc4_setup_slices() local 434 level_width = align(level_width, utile_w); in vc4_setup_slices() 440 level_width = align(level_width, utile_w); in vc4_setup_slices() 445 4 * 2 * utile_w); in vc4_setup_slices()
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/external/mesa3d/src/gallium/drivers/vc4/kernel/ |
D | vc4_validate.c | 155 uint32_t utile_w = utile_width(cpp); in vc4_check_tex_size() local 172 aligned_width = round_up(width, utile_w); in vc4_check_tex_size() 176 aligned_width = round_up(width, utile_w * 8); in vc4_check_tex_size() 180 aligned_width = round_up(width, utile_w); in vc4_check_tex_size() 571 uint32_t cpp, tiling_format, utile_w, utile_h; in reloc_tex() local 659 utile_w = utile_width(cpp); in reloc_tex() 693 aligned_width = round_up(level_width, utile_w * 8); in reloc_tex() 697 aligned_width = round_up(level_width, utile_w); in reloc_tex() 701 aligned_width = round_up(level_width, utile_w); in reloc_tex()
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