Searched refs:value_float_4 (Results 1 – 1 of 1) sorted by relevance
180 GLfloat value_float_4[4]; member648 v->value_float_4[0] = ctx->Current.RasterTexCoords[unit][0]; in find_custom_value()649 v->value_float_4[1] = ctx->Current.RasterTexCoords[unit][1]; in find_custom_value()650 v->value_float_4[2] = ctx->Current.RasterTexCoords[unit][2]; in find_custom_value()651 v->value_float_4[3] = ctx->Current.RasterTexCoords[unit][3]; in find_custom_value()656 v->value_float_4[0] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][0]; in find_custom_value()657 v->value_float_4[1] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][1]; in find_custom_value()658 v->value_float_4[2] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][2]; in find_custom_value()659 v->value_float_4[3] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][3]; in find_custom_value()678 v->value_float_4[0] = ctx->Eval.MapGrid2u1; in find_custom_value()[all …]