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Searched refs:vs_output (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/etnaviv/
Detnaviv_shader.c98 DEFINE_ETNA_BITARRAY(vs_output, 16, 8) = {0}; in etna_link_shaders()
100 etna_bitarray_set(vs_output, 8, varid++, vs->vs_pos_out_reg); in etna_link_shaders()
102 etna_bitarray_set(vs_output, 8, varid++, link.varyings[idx].reg); in etna_link_shaders()
104 etna_bitarray_set(vs_output, 8, varid++, vs->vs_pointsize_out_reg); /* pointsize is last */ in etna_link_shaders()
107 cs->VS_OUTPUT[idx] = vs_output[idx]; in etna_link_shaders()
/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_vs.h53 unsigned vs_output:8; /* which vertex shader output is this? */ member
Ddraw_pt_fetch_shade_emit.c138 fse->key.element[i].out.vs_output = vinfo->attrib[i].src_index; in fse_prepare()
Ddraw_vs_variant.c344 emit.element[i].input_offset = key->element[i].out.vs_output * 4 * sizeof(float); in draw_vs_create_variant_generic()