Searched refs:AudioStreamInternalPlay (Results 1 – 5 of 5) sorted by relevance
33 AudioStreamInternalPlay::AudioStreamInternalPlay(AAudioServiceInterface &serviceInterface, in AudioStreamInternalPlay() function in AudioStreamInternalPlay39 AudioStreamInternalPlay::~AudioStreamInternalPlay() {} in ~AudioStreamInternalPlay()43 aaudio_result_t AudioStreamInternalPlay::open(const AudioStreamBuilder &builder) { in open()53 aaudio_result_t AudioStreamInternalPlay::requestPause() in requestPause()70 aaudio_result_t AudioStreamInternalPlay::requestFlush() { in requestFlush()80 void AudioStreamInternalPlay::advanceClientToMatchServerPosition() { in advanceClientToMatchServerPosition()95 void AudioStreamInternalPlay::onFlushFromServer() { in onFlushFromServer()100 aaudio_result_t AudioStreamInternalPlay::write(const void *buffer, int32_t numFrames, in write()106 aaudio_result_t AudioStreamInternalPlay::processDataNow(void *buffer, int32_t numFrames, in processDataNow()200 aaudio_result_t AudioStreamInternalPlay::writeNowWithConversion(const void *buffer, in writeNowWithConversion()[all …]
31 class AudioStreamInternalPlay : public AudioStreamInternal {33 AudioStreamInternalPlay(AAudioServiceInterface &serviceInterface, bool inService = false);34 virtual ~AudioStreamInternalPlay();
49 AudioStreamInternalPlay mStreamInternalPlay; // for playing output of mixer
34 "client/AudioStreamInternalPlay.cpp",
82 *audioStreamPtr = new AudioStreamInternalPlay(AAudioBinderClient::getInstance(), in builder_createStream()