Searched refs:DEBUG_REMOTE_ANIMATIONS (Results 1 – 2 of 2) sorted by relevance
22 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_REMOTE_ANIMATIONS;54 || (DEBUG_REMOTE_ANIMATIONS && !DEBUG_APP_TRANSITIONS)86 if (DEBUG_REMOTE_ANIMATIONS) Slog.d(TAG, "createAnimationAdapter(): token=" in createAnimationAdapter()98 if (DEBUG_REMOTE_ANIMATIONS) Slog.d(TAG, "goodToGo()"); in goodToGo()100 if (DEBUG_REMOTE_ANIMATIONS) Slog.d(TAG, "goodToGo(): Animation finished already," in goodToGo()114 if (DEBUG_REMOTE_ANIMATIONS) Slog.d(TAG, "goodToGo(): No apps to animate"); in goodToGo()126 if (DEBUG_REMOTE_ANIMATIONS) { in goodToGo()135 if (DEBUG_REMOTE_ANIMATIONS) Slog.d(TAG, "cancelAnimation(): reason=" + reason); in cancelAnimation()158 if (DEBUG_REMOTE_ANIMATIONS) Slog.d(TAG, "createAnimations()"); in createAnimations()164 if (DEBUG_REMOTE_ANIMATIONS) Slog.d(TAG, "\tAdd token=" + wrapper.mAppWindowToken); in createAnimations()[all …]
78 static final boolean DEBUG_REMOTE_ANIMATIONS = DEBUG_APP_TRANSITIONS || false; field in WindowManagerDebugConfig