Home
last modified time | relevance | path

Searched refs:DISPLAY_ORIENTATION_180 (Results 1 – 6 of 6) sorted by relevance

/frameworks/native/libs/ui/include/ui/
DDisplayInfo.h44 DISPLAY_ORIENTATION_180 = 2, enumerator
/frameworks/native/libs/ui/include_vndk/ui/
DDisplayInfo.h44 DISPLAY_ORIENTATION_180 = 2, enumerator
/frameworks/native/opengl/tests/lib/
DWindowSurface.cpp48 mainDpyInfo.orientation != DISPLAY_ORIENTATION_180) { in WindowSurface()
/frameworks/base/libs/input/
DPointerController.cpp414 case DISPLAY_ORIENTATION_180: in setDisplayViewport()
432 case DISPLAY_ORIENTATION_180: in setDisplayViewport()
/frameworks/av/cmds/screenrecord/
Dscreenrecord.cpp147 orientation != DISPLAY_ORIENTATION_180; in isDeviceRotated()
/frameworks/native/services/inputflinger/tests/
DInputReader_test.cpp1954 DISPLAY_ORIENTATION_180); in TEST_F()
1991 DISPLAY_ORIENTATION_180); in TEST_F()
2464 DISPLAY_WIDTH, DISPLAY_HEIGHT, DISPLAY_ORIENTATION_180); in TEST_F()
3748 prepareDisplay(DISPLAY_ORIENTATION_180); in TEST_F()