Searched refs:DISPLAY_VIRTUAL (Results 1 – 5 of 5) sorted by relevance
/frameworks/native/services/surfaceflinger/ |
D | DisplayDevice.h | 71 DISPLAY_VIRTUAL = HWC_DISPLAY_VIRTUAL, enumerator 321 bool isVirtualDisplay() const { return type >= DisplayDevice::DISPLAY_VIRTUAL; } in isVirtualDisplay()
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D | SurfaceFlinger.cpp | 420 DisplayDeviceState info(DisplayDevice::DISPLAY_VIRTUAL, secure); in createDisplay() 986 } else if (hw->getDisplayType() >= DisplayDevice::DISPLAY_VIRTUAL) { in setActiveConfig() 1094 } else if (hw->getDisplayType() >= DisplayDevice::DISPLAY_VIRTUAL) { in setActiveColorMode() 1978 ALOGV_IF(mDisplays[dpy]->getDisplayType() == DisplayDevice::DISPLAY_VIRTUAL, in setUpHWComposer() 2301 renderSurface->setAsync(state.type >= DisplayDevice::DISPLAY_VIRTUAL); in setupNewDisplayDeviceInternal() 2313 if (state.type >= DisplayDevice::DISPLAY_VIRTUAL) { in setupNewDisplayDeviceInternal() 2318 auto initialPowerMode = (state.type >= DisplayDevice::DISPLAY_VIRTUAL) ? HWC_POWER_MODE_NORMAL in setupNewDisplayDeviceInternal() 2340 if (state.type < DisplayDevice::DISPLAY_VIRTUAL) { in setupNewDisplayDeviceInternal() 3803 } else if (hw->getDisplayType() >= DisplayDevice::DISPLAY_VIRTUAL) { in setPowerMode()
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/frameworks/native/services/surfaceflinger/tests/unittests/ |
D | DisplayTransactionTest.cpp | 407 : public DisplayVariant<DisplayDevice::DISPLAY_VIRTUAL, DisplayDevice::DISPLAY_ID_INVALID, 411 using Base = DisplayVariant<DisplayDevice::DISPLAY_VIRTUAL, DisplayDevice::DISPLAY_ID_INVALID, 426 : public DisplayVariant<DisplayDevice::DISPLAY_VIRTUAL, DisplayDevice::DISPLAY_VIRTUAL, width, 432 DisplayVariant<DisplayDevice::DISPLAY_VIRTUAL, DisplayDevice::DISPLAY_VIRTUAL, width, 849 EXPECT_EQ(DisplayDevice::DISPLAY_VIRTUAL, display.type); in TEST_F() 880 EXPECT_EQ(DisplayDevice::DISPLAY_VIRTUAL, display.type); in TEST_F()
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D | EventThreadTest.cpp | 417 mThread->onHotplugReceived(DisplayDevice::DISPLAY_VIRTUAL, false); in TEST_F()
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D | TestableSurfaceFlinger.h | 312 if (mType >= DisplayDevice::DISPLAY_PRIMARY && mType < DisplayDevice::DISPLAY_VIRTUAL) { in inject()
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