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Searched refs:DISPLAY_VIRTUAL (Results 1 – 5 of 5) sorted by relevance

/frameworks/native/services/surfaceflinger/
DDisplayDevice.h71 DISPLAY_VIRTUAL = HWC_DISPLAY_VIRTUAL, enumerator
321 bool isVirtualDisplay() const { return type >= DisplayDevice::DISPLAY_VIRTUAL; } in isVirtualDisplay()
DSurfaceFlinger.cpp420 DisplayDeviceState info(DisplayDevice::DISPLAY_VIRTUAL, secure); in createDisplay()
986 } else if (hw->getDisplayType() >= DisplayDevice::DISPLAY_VIRTUAL) { in setActiveConfig()
1094 } else if (hw->getDisplayType() >= DisplayDevice::DISPLAY_VIRTUAL) { in setActiveColorMode()
1978 ALOGV_IF(mDisplays[dpy]->getDisplayType() == DisplayDevice::DISPLAY_VIRTUAL, in setUpHWComposer()
2301 renderSurface->setAsync(state.type >= DisplayDevice::DISPLAY_VIRTUAL); in setupNewDisplayDeviceInternal()
2313 if (state.type >= DisplayDevice::DISPLAY_VIRTUAL) { in setupNewDisplayDeviceInternal()
2318 auto initialPowerMode = (state.type >= DisplayDevice::DISPLAY_VIRTUAL) ? HWC_POWER_MODE_NORMAL in setupNewDisplayDeviceInternal()
2340 if (state.type < DisplayDevice::DISPLAY_VIRTUAL) { in setupNewDisplayDeviceInternal()
3803 } else if (hw->getDisplayType() >= DisplayDevice::DISPLAY_VIRTUAL) { in setPowerMode()
/frameworks/native/services/surfaceflinger/tests/unittests/
DDisplayTransactionTest.cpp407 : public DisplayVariant<DisplayDevice::DISPLAY_VIRTUAL, DisplayDevice::DISPLAY_ID_INVALID,
411 using Base = DisplayVariant<DisplayDevice::DISPLAY_VIRTUAL, DisplayDevice::DISPLAY_ID_INVALID,
426 : public DisplayVariant<DisplayDevice::DISPLAY_VIRTUAL, DisplayDevice::DISPLAY_VIRTUAL, width,
432 DisplayVariant<DisplayDevice::DISPLAY_VIRTUAL, DisplayDevice::DISPLAY_VIRTUAL, width,
849 EXPECT_EQ(DisplayDevice::DISPLAY_VIRTUAL, display.type); in TEST_F()
880 EXPECT_EQ(DisplayDevice::DISPLAY_VIRTUAL, display.type); in TEST_F()
DEventThreadTest.cpp417 mThread->onHotplugReceived(DisplayDevice::DISPLAY_VIRTUAL, false); in TEST_F()
DTestableSurfaceFlinger.h312 if (mType >= DisplayDevice::DISPLAY_PRIMARY && mType < DisplayDevice::DISPLAY_VIRTUAL) { in inject()