Searched refs:DOZE_PULSING (Results 1 – 8 of 8) sorted by relevance
22 import static com.android.systemui.doze.DozeMachine.State.DOZE_PULSING;111 mMachine.requestState(DOZE_PULSING); in testPulseDone_goesToDoze()124 mMachine.requestState(DOZE_PULSING); in testPulseDone_goesToAoD()170 mMachine.requestState(DOZE_PULSING); in testWakeLock_heldInPulseStates()191 mMachine.requestState(DOZE_PULSING); in testWakeLock_releasedAfterPulse()203 mMachine.requestState(DOZE_PULSING); in testPulseDuringPulse_doesntCrash()222 mMachine.requestState(DOZE_PULSING); in testTransitions_canRequestTransitions()228 assertEquals(DOZE_PULSING, mMachine.getState()); in testTransitions_canRequestTransitions()247 || newState == DOZE_PULSING in testPulseReason_getFromTransition()258 mMachine.requestState(DOZE_PULSING); in testPulseReason_getFromTransition()
112 DozeMachine.State.DOZE_PULSING); in testTransitionTo_pulseIsAmbientMode()119 DozeMachine.State.DOZE_PULSING); in testTransitionTo_animatesWhenWakingUpFromPulse()121 mDozeWallpaperState.transitionTo(DozeMachine.State.DOZE_PULSING, in testTransitionTo_animatesWhenWakingUpFromPulse()
24 import static com.android.systemui.doze.DozeMachine.State.DOZE_PULSING;134 mScreen.transitionTo(DOZE_REQUEST_PULSE, DOZE_PULSING); in testDozingAfterPulsing_pausesLightSensor()135 mScreen.transitionTo(DOZE_PULSING, DOZE_PULSE_DONE); in testDozingAfterPulsing_pausesLightSensor()
21 import static com.android.systemui.doze.DozeMachine.State.DOZE_PULSING;99 mScreen.transitionTo(DOZE_REQUEST_PULSE, DOZE_PULSING); in testScreen_onInPulse()
59 DOZE_PULSING, enumConstant84 case DOZE_PULSING: in staysAwake()101 case DOZE_PULSING: in screenState()202 || mState == State.DOZE_PULSING in getPulseReason()279 case DOZE_PULSING: in validateTransition()284 mState == State.DOZE_REQUEST_PULSE || mState == State.DOZE_PULSING); in validateTransition()
65 case DOZE_PULSING: in transitionTo()77 boolean wakingUpFromPulse = oldState == DozeMachine.State.DOZE_PULSING in transitionTo()
97 mMachine.requestState(DozeMachine.State.DOZE_PULSING); in pulseWhileDozing()146 case DOZE_PULSING: in updateAnimateWakeup()
166 if (state == DozeMachine.State.DOZE_PULSING) {201 case DOZE_PULSING: