Searched refs:DispatchEntry (Results 1 – 2 of 2) sorted by relevance
/frameworks/native/services/inputflinger/ |
D | InputDispatcher.h | 540 struct DispatchEntry : Link<DispatchEntry> { struct 554 DispatchEntry(EventEntry* eventEntry, argument 556 ~DispatchEntry(); 825 Queue<DispatchEntry> outboundQueue; 829 Queue<DispatchEntry> waitQueue; 839 DispatchEntry* findWaitQueueEntry(uint32_t seq); 1079 void drainDispatchQueueLocked(Queue<DispatchEntry>* queue); 1080 void releaseDispatchEntryLocked(DispatchEntry* dispatchEntry); 1126 DispatchEntry* dispatchEntry, KeyEntry* keyEntry, bool handled); 1128 DispatchEntry* dispatchEntry, MotionEntry* motionEntry, bool handled);
|
D | InputDispatcher.cpp | 1920 DispatchEntry* dispatchEntry = new DispatchEntry(eventEntry, // increments ref in enqueueDispatchEntryLocked() 2008 DispatchEntry* dispatchEntry = connection->outboundQueue.head; in startDispatchCycleLocked() 2158 void InputDispatcher::drainDispatchQueueLocked(Queue<DispatchEntry>* queue) { in drainDispatchQueueLocked() 2160 DispatchEntry* dispatchEntry = queue->dequeueAtHead(); in drainDispatchQueueLocked() 2165 void InputDispatcher::releaseDispatchEntryLocked(DispatchEntry* dispatchEntry) { in releaseDispatchEntryLocked() 3353 for (DispatchEntry* entry = connection->outboundQueue.head; entry; in dumpDispatchStateLocked() 3368 for (DispatchEntry* entry = connection->waitQueue.head; entry; in dumpDispatchStateLocked() 3628 DispatchEntry* dispatchEntry = connection->findWaitQueueEntry(seq); in doDispatchCycleFinishedLockedInterruptible() 3673 DispatchEntry* dispatchEntry, KeyEntry* keyEntry, bool handled) { in afterKeyEventLockedInterruptible() 3845 DispatchEntry* dispatchEntry, MotionEntry* motionEntry, bool handled) { in afterMotionEventLockedInterruptible() [all …]
|