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Searched refs:EventState (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/cmds/surfacereplayer/replayer/
DEvent.cpp24 changeState(Event::EventState::Waiting); in readyToExecute()
25 waitUntil(Event::EventState::Signaled); in readyToExecute()
26 changeState(Event::EventState::Running); in readyToExecute()
30 waitUntil(Event::EventState::Waiting); in complete()
31 changeState(Event::EventState::Signaled); in complete()
32 waitUntil(Event::EventState::Running); in complete()
35 void Event::waitUntil(Event::EventState state) { in waitUntil()
40 void Event::changeState(Event::EventState state) { in changeState()
DEvent.h31 enum class EventState { enum
44 void waitUntil(EventState state);
45 void changeState(EventState state);
50 EventState mState = EventState::SettingUp;