Searched refs:FLOAT_16 (Results 1 – 5 of 5) sorted by relevance
/frameworks/base/rs/java/android/renderscript/ |
D | Element.java | 122 FLOAT_16 (1, 2), enumConstant 430 rs.mElement_F16 = createUser(rs, DataType.FLOAT_16); in F16() 650 rs.mElement_HALF_2 = createVector(rs, DataType.FLOAT_16, 2); in F16_2() 661 rs.mElement_HALF_3 = createVector(rs, DataType.FLOAT_16, 3); in F16_3() 672 rs.mElement_HALF_4 = createVector(rs, DataType.FLOAT_16, 4); in F16_4() 1177 case FLOAT_16: in createVector()
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D | Allocation.java | 456 (mType.mElement.mType == Element.DataType.FLOAT_16)) { in validateIsInt16OrFloat16()
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/frameworks/rs/cpp/ |
D | Element.cpp | 90 CREATE_USER(F16, FLOAT_16); 143 CREATE_VECTOR(F16, FLOAT_16);
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/frameworks/base/config/ |
D | hiddenapi-public-dex.txt | 38296 Landroid/renderscript/Element$DataType;->FLOAT_16:Landroid/renderscript/Element$DataType;
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/frameworks/base/api/ |
D | current.txt | 37590 enum_constant public static final android.renderscript.Element.DataType FLOAT_16;
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