Searched refs:FrameOutput (Results 1 – 4 of 4) sorted by relevance
31 class FrameOutput : public GLConsumer::FrameAvailableListener {33 FrameOutput() : mFrameAvailable(false), in FrameOutput() function56 FrameOutput(const FrameOutput&);57 FrameOutput& operator=(const FrameOutput&);60 virtual ~FrameOutput() { in ~FrameOutput()
32 inline void FrameOutput::setValueLE(uint8_t* buf, uint32_t value) { in setValueLE()43 status_t FrameOutput::createInputSurface(int width, int height, in createInputSurface()90 status_t FrameOutput::copyFrame(FILE* fp, long timeoutUsec, bool rawFrames) { in copyFrame()193 void FrameOutput::reduceRgbaToRgb(uint8_t* buf, unsigned int pixelCount) { in reduceRgbaToRgb()209 void FrameOutput::onFrameAvailable(const BufferItem& /* item */) { in onFrameAvailable()
22 FrameOutput.cpp \
599 sp<FrameOutput> frameOutput; in recordScreen()627 frameOutput = new FrameOutput(); in recordScreen()