/frameworks/base/libs/hwui/ |
D | PixelBuffer.h | 144 case GL_ALPHA: in formatSize() 161 case GL_ALPHA: in formatAlphaOffset()
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D | FontRenderer.cpp | 52 if (texture.getFormat() == GL_ALPHA) { in draw() 407 createCacheTexture(mSmallCacheWidth, mSmallCacheHeight, GL_ALPHA, true)); in initTextTexture() 409 createCacheTexture(mLargeCacheWidth, mLargeCacheHeight >> 1, GL_ALPHA, false)); in initTextTexture() 411 createCacheTexture(mLargeCacheWidth, mLargeCacheHeight >> 1, GL_ALPHA, false)); in initTextTexture() 413 createCacheTexture(mLargeCacheWidth, mLargeCacheHeight, GL_ALPHA, false)); in initTextTexture() 751 case GL_ALPHA: { in cacheTexturesForFormat() 778 const uint32_t sizeA8 = getCacheSize(GL_ALPHA); in dumpMemoryUsage() 779 const uint32_t usedA8 = sizeA8 - getFreeCacheSize(GL_ALPHA); in dumpMemoryUsage() 783 dumpTextures(log, "A8", cacheTexturesForFormat(GL_ALPHA)); in dumpMemoryUsage() 798 return getCacheSize(GL_ALPHA) + getCacheSize(GL_RGBA); in getSize()
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D | Texture.cpp | 39 case GL_ALPHA: in bytesPerPixel() 199 *outFormat = GL_ALPHA; in colorTypeToGlFormatAndType() 200 *outInternalFormat = GL_ALPHA; in colorTypeToGlFormatAndType() 313 if (!mIsLinear && internalFormat != GL_ALPHA && !rgba16fNeedsConversion) { in upload()
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D | TextDropShadowCache.cpp | 183 texture->upload(GL_ALPHA, shadow.width, shadow.height, GL_ALPHA, GL_UNSIGNED_BYTE, in get()
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D | OpenGLReadback.cpp | 147 format = GL_ALPHA; in copyTextureInto() 148 internalFormat = GL_ALPHA; in copyTextureInto()
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/frameworks/base/libs/hwui/renderstate/ |
D | TextureState.cpp | 75 mShadowLutTexture->upload(GL_ALPHA, SHADOW_LUT_SIZE, 1, GL_ALPHA, GL_UNSIGNED_BYTE, &bytes); in constructTexture()
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/frameworks/native/cmds/flatland/ |
D | GLHelper.cpp | 441 glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, DITHER_KERNEL_SIZE, in getDitherTexture() 442 DITHER_KERNEL_SIZE, 0, GL_ALPHA, GL_UNSIGNED_BYTE, &pattern); in getDitherTexture()
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/frameworks/base/libs/hwui/font/ |
D | CacheTexture.cpp | 233 if (mFormat != GL_ALPHA) { in fitBitmap()
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/frameworks/native/opengl/libagl/ |
D | texture.cpp | 196 case GL_ALPHA: fi = 0; break; in convertGLPixelFormat() 218 if (format<GL_ALPHA || format>GL_LUMINANCE_ALPHA) { in validFormatType() 1310 if (internalformat<GL_ALPHA || internalformat>GL_LUMINANCE_ALPHA) { in glCopyTexImage2D() 1335 case GL_ALPHA: in glCopyTexImage2D()
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/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
D | GL10.java | 26 int GL_ALPHA = 0x1906; field
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/frameworks/native/opengl/tools/glgen/stubs/jsr239/ |
D | GL10Header.java-if | 25 int GL_ALPHA = 0x1906;
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/frameworks/base/core/jni/android/opengl/ |
D | util.cpp | 634 internalformat == GL_ALPHA) ? 0 : -1; in checkInternalFormat() 668 return GL_ALPHA; in getInternalFormat()
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES10.java | 28 public static final int GL_ALPHA = 0x1906; field in GLES10
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D | GLES20.java | 155 public static final int GL_ALPHA = 0x1906; field in GLES20
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/frameworks/base/cmds/bootanimation/ |
D | BootAnimation.cpp | 165 glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, w, h, 0, GL_ALPHA, in initTexture()
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/frameworks/native/opengl/tests/angeles/include/GLES/ |
D | gl.h | 319 #define GL_ALPHA 0x1906 macro
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
D | GLES10Header.java-if | 28 public static final int GL_ALPHA = 0x1906;
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D | GLES20Header.java-if | 155 public static final int GL_ALPHA = 0x1906;
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/frameworks/native/opengl/include/GLES/ |
D | gl.h | 287 #define GL_ALPHA 0x1906 macro
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/frameworks/native/opengl/include/GLES2/ |
D | gl2.h | 211 #define GL_ALPHA 0x1906 macro
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/frameworks/rs/driver/ |
D | rsdAllocation.cpp | 75 case RS_KIND_PIXEL_A: return GL_ALPHA; in rsdKindToGLFormat()
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/frameworks/native/opengl/libs/ |
D | enums.in | 205 GL_ENUM(0x1906,GL_ALPHA)
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/frameworks/native/opengl/include/GLES3/ |
D | gl3.h | 211 #define GL_ALPHA 0x1906 macro
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D | gl31.h | 213 #define GL_ALPHA 0x1906 macro
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D | gl32.h | 213 #define GL_ALPHA 0x1906 macro
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