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Searched refs:GL_ALREADY_SIGNALED (Results 1 – 9 of 9) sorted by relevance

/frameworks/base/opengl/java/android/opengl/
DGLES30.java291 public static final int GL_ALREADY_SIGNALED = 0x911A; field in GLES30
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES30Header.java-if291 public static final int GL_ALREADY_SIGNALED = 0x911A;
/frameworks/native/opengl/libs/
Denums.in721 GL_ENUM(0x911A,GL_ALREADY_SIGNALED)
/frameworks/native/opengl/include/GLES3/
Dgl3.h955 #define GL_ALREADY_SIGNALED 0x911A macro
Dgl31.h957 #define GL_ALREADY_SIGNALED 0x911A macro
Dgl32.h957 #define GL_ALREADY_SIGNALED 0x911A macro
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt20338 field public static final int GL_ALREADY_SIGNALED = 37146; // 0x911a
/frameworks/base/config/
Dhiddenapi-public-dex.txt29223 Landroid/opengl/GLES30;->GL_ALREADY_SIGNALED:I
/frameworks/base/api/
Dcurrent.txt30767 field public static final int GL_ALREADY_SIGNALED = 37146; // 0x911a