Searched refs:GL_ATTACHED_SHADERS (Results 1 – 10 of 10) sorted by relevance
176 public static final int GL_ATTACHED_SHADERS = 0x8B85; field in GLES20
176 public static final int GL_ATTACHED_SHADERS = 0x8B85;
232 #define GL_ATTACHED_SHADERS 0x8B85 macro
362 GL_ENUM(0x8B85,GL_ATTACHED_SHADERS)
234 #define GL_ATTACHED_SHADERS 0x8B85 macro
19881 field public static final int GL_ATTACHED_SHADERS = 35717; // 0x8b85
28766 Landroid/opengl/GLES20;->GL_ATTACHED_SHADERS:I
30308 field public static final int GL_ATTACHED_SHADERS = 35717; // 0x8b85