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Searched refs:GL_CLAMP_TO_EDGE (Results 1 – 25 of 47) sorted by relevance

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/frameworks/native/libs/gui/tests/
DTextureRenderer.cpp103 GL_CLAMP_TO_EDGE); in drawTexture()
106 GL_CLAMP_TO_EDGE); in drawTexture()
DMultiTextureConsumer_test.cpp83 glTexParameterx(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in TEST_F()
84 glTexParameterx(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in TEST_F()
/frameworks/native/opengl/tests/textures/
Dtextures.cpp71 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in main()
72 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in main()
/frameworks/base/media/mca/filterfw/native/core/
Dgl_frame.cpp144 || tex_params_[GL_TEXTURE_WRAP_S] != GL_CLAMP_TO_EDGE in TexParametersModifed()
145 || tex_params_[GL_TEXTURE_WRAP_T] != GL_CLAMP_TO_EDGE; in TexParametersModifed()
151 tex_params_[GL_TEXTURE_WRAP_S] = GL_CLAMP_TO_EDGE; in SetDefaultTexParameters()
152 tex_params_[GL_TEXTURE_WRAP_T] = GL_CLAMP_TO_EDGE; in SetDefaultTexParameters()
/frameworks/base/libs/hwui/
DProgram.h199 bitmapWrapS = GL_CLAMP_TO_EDGE; in reset()
200 bitmapWrapT = GL_CLAMP_TO_EDGE; in reset()
307 case GL_CLAMP_TO_EDGE: in getEnumForWrap()
DSkiaShader.cpp36 GL_CLAMP_TO_EDGE, // == SkShader::kClamp_TileMode
41 static_assert(gTileModes[SkShader::kClamp_TileMode] == GL_CLAMP_TO_EDGE,
236 outData->wrapS = GL_CLAMP_TO_EDGE; in tryStoreBitmap()
237 outData->wrapT = GL_CLAMP_TO_EDGE; in tryStoreBitmap()
DGlLayer.cpp65 texture.setWrap(GL_CLAMP_TO_EDGE, false, true); in setRenderTarget()
DOpenGLReadback.cpp186 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in copyTextureInto()
187 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in copyTextureInto()
DGlopBuilder.cpp314 mOutGlop->fill.texture = {&texture, filter, GL_CLAMP_TO_EDGE, nullptr}; in setFillTexturePaint()
431 mOutGlop->fill.texture = {&texture, GL_LINEAR, GL_CLAMP_TO_EDGE, nullptr}; in setFillLayer()
443 mOutGlop->fill.texture = {&(layer.getTexture()), GL_LINEAR, GL_CLAMP_TO_EDGE, in setFillTextureLayer()
460 mOutGlop->fill.texture = {&texture, filter, GL_CLAMP_TO_EDGE, &textureTransform}; in setFillExternalTexture()
DProgramCache.cpp824 case GL_CLAMP_TO_EDGE: in generateTextureWrap()
836 case GL_CLAMP_TO_EDGE: in generateTextureWrap()
DTextDropShadowCache.cpp186 texture->setWrap(GL_CLAMP_TO_EDGE); in get()
/frameworks/native/opengl/tests/gl2_copyTexImage/
Dgl2_copyTexImage.cpp193 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in setupGraphics()
194 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in setupGraphics()
201 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in setupGraphics()
202 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in setupGraphics()
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
DGLToolbox.java134 GLES20.GL_TEXTURE_WRAP_S, GLES20.GL_CLAMP_TO_EDGE); in setDefaultTexParams()
136 GLES20.GL_TEXTURE_WRAP_T, GLES20.GL_CLAMP_TO_EDGE); in setDefaultTexParams()
/frameworks/support/heifwriter/src/main/java/androidx/heifwriter/
DTexture2dProgram.java184 GLES20.GL_CLAMP_TO_EDGE); in createTextureObject()
186 GLES20.GL_CLAMP_TO_EDGE); in createTextureObject()
/frameworks/base/tests/UiBench/src/com/android/test/uibench/opengl/
DImageFlipRenderThread.java37 import static android.opengl.GLES20.GL_CLAMP_TO_EDGE;
220 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in loadTexture()
221 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in loadTexture()
/frameworks/rs/tests/java_api/GenImages/src/com/android/rs/genimage/
DGenImage.java178 … GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_WRAP_S, GLES20.GL_CLAMP_TO_EDGE); in setup()
195 … GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_WRAP_T, GLES20.GL_CLAMP_TO_EDGE); in setup()
/frameworks/rs/driver/
DrsdShader.cpp398 GL_CLAMP_TO_EDGE, //RS_SAMPLER_CLAMP in setupSampler()
406 GL_CLAMP_TO_EDGE, //RS_SAMPLER_WRAP, in setupSampler()
407 GL_CLAMP_TO_EDGE, //RS_SAMPLER_CLAMP in setupSampler()
513 GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in setupTextures()
515 GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in setupTextures()
/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
DMyGLSurfaceView.java207 GLES20.GL_CLAMP_TO_EDGE); in onSurfaceCreated()
209 GLES20.GL_CLAMP_TO_EDGE); in onSurfaceCreated()
/frameworks/base/libs/hwui/renderstate/
DTextureState.cpp77 mShadowLutTexture->setWrap(GL_CLAMP_TO_EDGE); in constructTexture()
DOffscreenBufferPool.cpp51 texture.setWrap(GL_CLAMP_TO_EDGE); in OffscreenBuffer()
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
DGLTextureViewActivity.java267 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in loadTexture()
268 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in loadTexture()
/frameworks/native/services/surfaceflinger/RenderEngine/
DGLES20RenderEngine.cpp251 glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in setupLayerTexturing()
252 glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in setupLayerTexturing()
/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/
DGL2CameraEye.java302 GLES20.GL_CLAMP_TO_EDGE); in onSurfaceCreated()
304 GLES20.GL_CLAMP_TO_EDGE); in onSurfaceCreated()
/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/
DVideoDumpView.java566 GLES20.GL_CLAMP_TO_EDGE); in onSurfaceCreated()
568 GLES20.GL_CLAMP_TO_EDGE); in onSurfaceCreated()
/frameworks/base/services/core/java/com/android/server/display/
DColorFade.java273 GLES20.GL_CLAMP_TO_EDGE); in initGLBuffers()
275 GLES20.GL_CLAMP_TO_EDGE); in initGLBuffers()

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